Post By Dialan
In terms of what labels you might add to your map, it all depends on the purpose of the map. A political map, for example, will show state and nation borders, as well as large cities and capitals. Major roads are optional. A climate map will show the climates as well as things like precipitation, trade winds, or ocean currents, though just climates are the standard. If it's an economic map, it's going to have resources shown, either by colour-coded icons, or by images of the resource itself. Physical maps generally only show the land in terms of water and elevation (avoiding political markers or any fauna, except maybe in greenness to indicate lushness).
So, long answer short, it depends on the purpose of the map.
Since you haven't described the purpose of the map, except that it makes your practice for a larger world map, I'll suggest going with something a bit more advanced. The style you have right now works fine in terms of, say, a board game, or a simple RPG setting, but if you want to make something larger and want to make it a full-on learning experience, you might want to delve into learning about techtonics, pressure systems, trade winds, ocean currents, biomes/climates, fauna/flora, and how civilisations work. And if you want to make a world map, make sure your water is a distinctly different colour from your landmasses.
Thanks for you clear answer.
You have a good point there, I will make a more political map, so I will make borders in it.
The names direct in the map will be the best than.
I will upload the result later this week.