The request in the commission was for simple symbols as Nonsequitur wants to add his own labels and symbols over time.
Having said that, now the map is done, I may well fiddle with some extra work on the symbols and labels. We'll see.
They are a little difficult to identify on the Print size. Perhaps with roads they would become more apparent as to what they are.
Actually those work. It is more obvious what they are and they are not "hidden" by the terrain. I think the problem with the more realistic looking icon was that you drew them "too good" and the blended in with the rest of the map. The more abstract ones stand out much better and are more obviously points of interest thus making the map both functional as well as a work of art.
After thinking about it I agree. I'll stick with these icons for now and stop tinkering. Thanks all for the comments!
I'm very happy with the final product. Torstan kept me up to date throughout his creative process and was a pleasure to work with. I'd like to add that while the more realistic town icons were well done, I think the abstract icons suit my purposes better.
Do you want the slightly skewed icon version?
Thanks for the pleasant comments on the blog!
I realise that this thread is over 8 years old, but I'm hoping someone can help me.
What is this map for? I've reverse image searched it and it came up with a game. Something about the city of Pondia?
A friend of mine recently found a message in a bottle washed up on our shore and this map was inside with some writing on. We're trying to decipher what the message could be - quite interesting!
1. Are you posting from the future? The thread isn't even five years old.
2. The first post of the thread clearly states what the map was for and even has a link to the request thread.
3. Welcome to the Guild!
"I like a look of agony, because I know it's true."