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Thread: New CC3 map of my campaign region

  1. #11
      RPMiller is offline
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    I like it!! I love how you have combined both elevation and terrain type in to one fluid map. The drop shadow is an interesting effect, and really points out the difference in elevation and vegetation at the same time.

  2. #12
      Patrakis is offline
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    Thank you both. I am in the process of writing a tutorial, or more a walk through of the way i drew this map. I think i'll finish it over the week end. If it is of any interest to you guys, i'll post here when it's ready.

    THanks again

    Pat
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  3. #13
      Hoseman is offline
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    Great map...its got a very cool style. I see it working extremely well for a modern game. I am looking forward to the tutorial.

  4. #14
      papermonk is offline
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    One of the nicer looking CC maps I've ever seen, certainly!!

    I look forward to your tutorial!

  5. #15
      Patrakis is offline
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    Thanks again for the nice comments guys.

    And as i promised, here is the link to the tutorial i made of the Valedale map.

    http://patoumonde.com/French/Article...alkthrough.pdf

    I hope you like it.

    Pat
    Last edited by Patrakis; 01-08-2008 at 10:38 AM.
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  6. #16
      papermonk is offline
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    Great tutorial, do you mind if I post it over on my site ( http://portal.nwcitadel.com/ )?

  7. #17
      Patrakis is offline
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    I don't mind at alll. If it can help some people, i'll be happy.

    Thanks

    Pat
    The truth detective
    www.patoumonde.com

  8. #18
      RPMiller is offline
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    Thank you very much for the tutorial!!

  9. #19
      ravells is offline
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    Lovely Map, Pat.

    Quick question. Does CC3 support anti-aliasing? The lack of anti-aliasing is (for me) one the biggest letdowns of CC2.

    Ravs

  10. #20
      RPMiller is offline
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    I'm assuming you mean anti-aliasing of the picture export since CC2 is vector based there isn't a need for anti-aliasing within the program unless I'm missing something...

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