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Thread: Glethhaven

  1. #1
      valadaar is offline
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    Wip Glethhaven

    This is my first attempt at a hybrid hand-drawn/computer processed map.

    This right now is nothing more then a scan of my hand-drawn map with only the main rivers and primary mountain range drawn.

    Haven't decided if I want to leave it black and white, but I'm too scared right now to put anything more in pen on this one, so thats why I'm continuing on in digital. Forests, etc, I have no figured out, but I'm happy with my hand-drawn mountains at this point.

    If anyone is wondering, I used a .5mm Bic pen for this

    The map is the main region where I am setting a play by post game...
    Attached Thumbnails Attached Thumbnails Glethhaven-montains2.jpg  

  2. #2
      valadaar is offline
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    Wip

    Here's a style I'm playing with. Probably won't go with it, but its kind of neat.
    Used the cutout style filter in Photoshop elements, along with some simplification with select by color and then flood-fill.

    You will need to zoom in somewhat to see the effect.
    Attached Thumbnails Attached Thumbnails Glethhaven-mtnsstyle2.jpg  

  3. #3
      Hoel is offline
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    I'm sceptic. The first map was much better. You should try hand drawing your icons, then clean them up and use them as a brush. That way you kan keep the awsome hand drawn style you have while not risking to mess up the original

  4. #4
      jfrazierjr is offline
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    I agree... your first is far better to me because of the shading variations. The second could work on certain types of maps, but mostly I would much prefer the first in most maps.
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  5. #5
    Community Leader Facebook Connected Steel General's Avatar
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    Have to agree with the others, your first version is the preferred one for me.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  6. #6
      valadaar is offline
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    Now I am trying to decide on a style for forest - there will be a lot of forest on this map. I'll post up some working ideas to see what you all think, and if you have any suggestions...

  7. #7
      valadaar is offline
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    Wip Thar be hills

    Trying a couple things here - the trees and hills are on separate layers, so can be removed/edited easily.

    Thoughts? Keep going this way?
    Attached Thumbnails Attached Thumbnails Glethhaven-montains4.jpg  

  8. #8
      Ascension is offline
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    Yes. Looks great.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  9. #9
    Community Leader Facebook Connected Steel General's Avatar
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    Yup keep going it looks nice, though maybe vary the shape of your forests a bit.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  10. #10
      Jykke is offline
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    The mountains and rivers look really cool. The challenge will be drawing the forests just the right way. Done correctly, your map will just rock

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