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Thread: Generic Island - First Map

  1. #1
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    Post Generic Island - First Map

    Hello,

    This is my first map using CC3. It's a bit hard to get into at first but after reading and re-reading about what Sheets and layers are, well... it got a little better :wink:

    http://rpgmapshare.com/index.php?q=g...2_itemId=13307


    Next I'll pull some more hair out trying to get a floor plan to look normal.

    OL

  2. #2
      Robbie is offline
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    Its lookin good, I liek the way you did the mountains!

    Though I have to tell you...after seeing what CC3 is capable of, it needs some sheet effects. Maybe blur the contour lines or something? I'm not too sure I like that big bevelled edge effect, that one might be overdone, but not a bad first map at all...you've definitely gotten your feet wet! Keep it up!
    Robbie Powell - Site Admin

  3. #3
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    Quote Originally Posted by Arcana
    Its lookin good, I liek the way you did the mountains!

    Though I have to tell you...after seeing what CC3 is capable of, it needs some sheet effects. Maybe blur the contour lines or something? I'm not too sure I like that big bevelled edge effect, that one might be overdone, but not a bad first map at all...you've definitely gotten your feet wet! Keep it up!
    I was using the effects to an extreme to see what it would look like, and then I'd dial it back down after experimenting with it. For some unknown reason I practically removed the blur effect from the sea sheet and left the bevel on high for the terrain contours… d’oh!

    Thanks for the feedback, much appreciated.

    OL

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      RPMiller is offline
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    I agree with Arcana. Better than my first attempts. Besides what he mentioned, the camel symbol in the desert seemed a bit misplaced with the look of the map.

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