Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 35

Thread: I'd appreciate your input

  1. #11
      Kepli is offline
    Publisher Kepli's Avatar
    Join Date
    Nov 2006
    Location
    Netherlands
    Posts
    58

    Post

    Same here ... :cry:
    Also visit Dundjinni, Four Ugly Monsters, the Nook, Battlegrounds Games, Fantasy Grounds, RPTools, RPGMapShare, Eruvian, Dragon Roots, RPG Virtual Tabletop, Troll Lord Games, GameMaster Syndicate and meny, many others

  2. #12
      RPMiller is offline
    Community Leader RPMiller's Avatar
    Join Date
    Apr 2006
    Location
    Watching you from in here
    Posts
    3,230

    Post

    Must have recently fixed it. It is working for me.

  3. #13
      pyrandon is offline
    Community Leader pyrandon's Avatar
    Join Date
    Feb 2007
    Location
    Michigan, USA
    Posts
    1,346

    Post

    I'm sorry, everyone--I recently had to move the source file. Here is the corrected link: http://www.ormonds.net/rpg/westaven/...llexia_985.jpg

    Thank you very much, and I apologize for the incorrect link.

    --Don
    Don
    GM, Westaven
    My gallery is here
    __________________________________________________ _______
    "Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]

  4. #14
      heruca is offline
    Guild Member heruca's Avatar
    Join Date
    Nov 2006
    Location
    Buenos Aires, Argentina
    Posts
    64

    Post

    No problem. Thanks for the new link.

    I like the old-style look of your map. And I don't mind the hash lines on the ocean at all. Good job on this.
    Looking for cross-platform virtual tabletop software that can be used with any RPG system?
    http://www.battlegroundsgames.com/

  5. #15
      Sir Alain is offline
    Guild Member Sir Alain's Avatar
    Join Date
    Jul 2006
    Location
    King's Crossing, Westemnet
    Posts
    65

    Post

    I think it's outSTANDing! Can't think of a thing I'd change. Congrats on the featured map selection, it is well earned.

  6. #16
      Gruudock is offline
    Guild Novice
    Join Date
    Nov 2006
    Location
    USA
    Posts
    7

    Post

    Beautiful map! The only thing I looked for and couldn't find is some type of scale bar to determine distance and size. Omitting it may be intentional, but I thought I'd point it out.

  7. #17

  8. #18
      Kepli is offline
    Publisher Kepli's Avatar
    Join Date
    Nov 2006
    Location
    Netherlands
    Posts
    58

    Post

    That's an amazing map
    Also visit Dundjinni, Four Ugly Monsters, the Nook, Battlegrounds Games, Fantasy Grounds, RPTools, RPGMapShare, Eruvian, Dragon Roots, RPG Virtual Tabletop, Troll Lord Games, GameMaster Syndicate and meny, many others

  9. #19
      Naryt is offline
    Guild Member Naryt's Avatar
    Join Date
    Dec 2006
    Location
    Utah, USA
    Posts
    89

    Post

    Quote Originally Posted by Gruudock
    Beautiful map! The only thing I looked for and couldn't find is some type of scale bar to determine distance and size. Omitting it may be intentional, but I thought I'd point it out.
    Heh, it's intentional—confounded map maker anyway!

    My character, Gereth, was just happy to get his hands on a fairly decent map, finally.
    Innkeeper at the Darkwood Inn. The Foul Punster of the Cartographers' Guild!

    Better role playing than dragon slaying!

  10. #20
      pyrandon is offline
    Community Leader pyrandon's Avatar
    Join Date
    Feb 2007
    Location
    Michigan, USA
    Posts
    1,346

    Post Scale

    Actually, as my buddy Naryt wrote, the lack of a scale was in fact intentional. As I said in my initial post, I was trying to create something between an historical map & a useful campaign map. Historical maps, from what I ascertain, did not boast scales as we know them until after the medieval era. (Correct me if I'm wrong here; I'm no historian.)

    I was planning to place mileage numbers on major roads indicating the distance from city to city, as is seen on the Gough Map (Great Britain, 1360; http://www.bodley.ox.ac.uk/guides/maps/goughmap.htm), but when I began to do this it looked a bit too sloppy for my taste. I may still do it, though--or perhaps rely on the old standby: have the current map be the player's handout map & create another more "modern" map to use as just GM's guide.

    I'd love input from you all on this plan, other ideas, and such. And thank you all for your compliments on this little project here.

    --Don
    Don
    GM, Westaven
    My gallery is here
    __________________________________________________ _______
    "Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]

Page 2 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •