Wooohooo. Finally, I get to spend some of my vacation time! That means that I might actually accomplish something over the next week or two. Who'd have ever thunk it?
Anyways, I've been fiddling with my procedures for creating hills and mountains, trying to tweak them just a little bit to give a better impression of depth and elevation. I've also been tweaking the coloring just a tiny bit as well to make sure everything will be visible. With those being ongoing processes until I am happy with them, I still wanted to make a bit of progress. To that end, I re-laid the base rivers from the template and finally settled on a scale for the map as a whole.
The more I looked at this map (and my rough hand-drawn versions of it), the more I kept thinking that I wanted it to be extremely detailed in the sense of being able to identify even the smallest of creeks and streams. The problem with that kind of extreme detail is that it limits the "working area" in ways that can, at times, make it difficult to detail some of the larger features. That'll mean a bit more tweaking with the other procedures, but I'm getting closer and closer to what I am looking for. In the meantime, here's the brief update that includes the template rivers, scale, compass rose and main map label. Hope to be able to lay in the beaches and their associated dunes sometime today or perhaps tomorrow.
GW



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