Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: Urania (Altair Universe, "Second" Planet)

  1. #1
    Guild Novice AltairUniverse's Avatar
    Join Date
    Mar 2009
    Location
    South Carolina, U. S.
    Posts
    14

    Map Urania (Altair Universe, "Second" Planet)

    Attached is a work in progress. My animator friend Amerz took my original hand-drawn maps and retraced them using Photoshop. While some land features have been altered from my originals, the essential shape is the same. Amerz and I have been discussing how to stretch the proportions of the map in order to make its ratio match that of a world map.

    The first few images are samples of my original hand-drawn Urania map. At the bottom is the version Amerz has produced ("Urania map with names"), with my revised names.

    Enjoy!
    Attached Thumbnails Attached Thumbnails Urania (Altair Universe, "Second" Planet)-urania1.jpg   Urania (Altair Universe, "Second" Planet)-urania3.jpg   Urania (Altair Universe, "Second" Planet)-urania5.jpg   Urania (Altair Universe, "Second" Planet)-urania-map-names.jpg  
    Last edited by AltairUniverse; 04-16-2009 at 09:58 AM. Reason: Minor grammatical error.

  2. #2
      Naeddyr is offline
    Guild Adept Naeddyr's Avatar
    Join Date
    Jun 2008
    Location
    Finland
    Posts
    289

    Post

    This is looking very promising. What are you thinking about the "stretching to world map proportions"? Projection stuff?

  3. #3
    Guild Novice AltairUniverse's Avatar
    Join Date
    Mar 2009
    Location
    South Carolina, U. S.
    Posts
    14

    Post

    Mostly projection issues, yes. The current map is meant to be a Mercator projection, but Amerz has been toying with the idea of using an antique-style stereographic hemisphere projection, with plenty of room for ornamentation.

    We're trying for the Mercator projection first, just to get the basic shapes and names down. I'd like to avoid altering the shapes of the land masses as much as possible, so Amerz and I are considering adding more ocean both to the margins and Laermar (at the center of the map), as well as more ocean between the various islands.

    Thanks for commenting!
    Last edited by AltairUniverse; 04-16-2009 at 10:29 AM. Reason: Spelling error.

  4. #4
      Naeddyr is offline
    Guild Adept Naeddyr's Avatar
    Join Date
    Jun 2008
    Location
    Finland
    Posts
    289

    Post

    Quote Originally Posted by AltairUniverse View Post
    Mostly projection issues, yes. The current map is meant to be a Mercator projection, but Amerz has been toying with the idea of using an antique-style stereographic hemisphere projection, with plenty of room for ornamentation.
    Mercator is a pretty tricky projection. To make possible computerised projectioneering with simple free projection tools, I'd suggest first making the map Equirectangular; plate carrée. This can then be transformed easily into other projections at will using diverse programs. I've actually made a map exactly like what you are thinking of doing, and a tutorial to go with it (check the tutorial forums! wink wink), and now I'm working on a similar, newer map (except in another projection).
    Last edited by Naeddyr; 04-16-2009 at 02:09 PM.

  5. #5
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,464

    Default

    I like both versions of the maps... can't help you with the projection stuff though - color me clueless on that subject
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  6. #6
      ravells is offline
    Community Leader Gracious Donor ravells's Avatar
    Join Date
    Jun 2006
    Location
    London, UK
    Posts
    10,902

    Default

    These are incredibly beautiful. Full of character. I'm clueless about projections too apart from the utter basics.

  7. #7
    Guild Journeyer overlordchuck's Avatar
    Join Date
    Feb 2009
    Location
    Jax, FL
    Posts
    127

    Default

    Goodness. That's a great map, and full of detail. Have some rep.

  8. #8
    Guild Novice AltairUniverse's Avatar
    Join Date
    Mar 2009
    Location
    South Carolina, U. S.
    Posts
    14

    Default

    Thank ye, thank ye. Rep tastes yummy.

    Naeddyr: I'll definitely bring this to Amerz's attention. The equirectangular idea sounds better than the Mercator, since the Mercator vertically distorts just about everything further than a few latitudes away from the equator. (Notice also the lack of latitude and longitude lines at the moment--since we haven't finished proportioning the map, no such lines can be added yet.)

    Thanks to you all for your comments! I can only take the bows here for the original hand-drawn maps and the names. Amerz is the one who's been putting it all together!

  9. #9
    Guild Artisan Greason Wolfe's Avatar
    Join Date
    Dec 2008
    Location
    Tigard (and Florence) Oregon
    Posts
    724

    Post

    Gorgeous! I really like the last map. And take credit where you can. Someone else may be putting together the final product for you, but it started with you. Many a great fantasy map started in the author or player's head and found form in the artist's hand. No shame in that what so ever.

    GW
    When nothing is going right and you can't find someone else to blame, start beating your head against the wall, 'cause it'll feel so much better when you stop.

  10. #10
    Guild Novice AltairUniverse's Avatar
    Join Date
    Mar 2009
    Location
    South Carolina, U. S.
    Posts
    14

    Map Further Progress.

    Greason Wolfe: As the unseen mind behind the artist's hand, I always appreciate appreciation. Thanks!

    Amerz and I have made some further progress on the map. The changes are mostly minor, but I'm pleased to say that Amerz's efforts have nearly reached completion. Things to note here are:

    1.) Proportions. Amerz stretched the map out horizontally by adding more oceans to the margins of the map, as well as by expanding Laermar (the roughly circular sea around which the continents are arranged). Thus, Urania's map now has proportions realistic for a spherical planet in Mercator projection. Yay.

    2.) Colored Borders That Are Real Purdy-like. Neutral territories are left with no borders. Forests are given a shade of green with a "watercolor on parchment" texture (notice how the pools of green color in certain places don't quite line up with the trees). The mountains are similarly colored grey, but in such a fashion as to make them stand "in front of" one another to give the illusion of perspective.

    3.) A Visit from the River Police. Though most of my rivers follow the rules previously set out by other CG members, there were a few minor tributaries I eliminated for the sake of realism. I also added a river to Katadria (the wooded island in the lower left corner of the map), since explorers would have to sail up that river to figure out that Katadria has a lake in the middle of it. (Katadria is an exexplored island swarming with baddies, so there would be no other way of exploring the interior.)

    4.) Terrain. Amerz has developed a "mountain brush" and a "tree brush" to render the various land features. She used two kinds of trees: deciduous and coniferous. We're hoping to add an icecap or glacier terrain for certain areas in the north and south extremes of the map.


    Things we're still working on:

    1.) A compass rose.
    2.) Re-inserting the place names using appropriate fonts.
    3.) A legend.
    4.) Icecaps for the north and south polar regions.
    5.) Decorative artwork (e. g., gryphons, galleons, sea serpents and stuff).
    6.) Navigational lines; longitude and latitude. I'm also toying with the idea of a pair of tropic lines and arctic lines to delineate the climate regions more clearly.

    Enjoy!
    Attached Thumbnails Attached Thumbnails Urania (Altair Universe, "Second" Planet)-urania_map_color_02.jpg  

Page 1 of 2 12 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •