Page 1 of 2 12 LastLast
Results 1 to 10 of 18

Thread: Game world - The Eleventh

  1. #1
      Alfisko is offline
    Guild Novice
    Join Date
    May 2009
    Posts
    10

    Wip Game world - The Eleventh

    Ok, so this is one of my first world-fantasy-maps done so far. I made it for freeware fantasy game named the-eleventh - check introductions for further information.
    This is rough WIP.. it definitelly isn't final version!
    These are old colored versions of the map: http://www.the-eleventh.com/files/images/worldmap.jpg http://www.the-eleventh.com/files/images/worldmap_4.jpg
    Check attachments for the new versions.. Tell me which do you like more and some criticism would be greatly appreciated.
    Attached Thumbnails Attached Thumbnails Game world - The Eleventh-prehazene.png   Game world - The Eleventh-prehazene2.png  

  2. #2
      Redrobes is offline
    Software Dev/Rep Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    4,787
    Blog Entries
    4

    Post

    Since your whole world is 3D, have you thought about doing the map / terrain in 3D too ? Generally most of us here make a terrain map in 3D and use different software to color it up based on heights and stuff. Doing rivers in 3D is much easier than 2D cos to some extent you can get the PC to calculate the correct positions for them.

    In my sig is my GeoTerSys. Theres also another link to the keyword index where you can lookup Wilbur and Fractal Terrains for maps. Theres a whole bunch of software to do 3D terrains tho like L3DT, GeoControl, GlobalMapper, WorldMachine etc. Once you have some good terrain then Terragen is pretty good at getting some neat procedural textures applied to it. A chap of your skill should be able to handle any of these no problem.

    EDIT -- on another point, your rivers in your maps are pretty wacky. Theres some tutorials about for doing rivers with proper physics. I think they would help out a lot.

  3. #3
      Alfisko is offline
    Guild Novice
    Join Date
    May 2009
    Posts
    10

    Post

    Yeah, rivers are WIP.. But I want to talk about the map in general.. Would you like to explore such map.. or what would you change if you were me? What would you add maybe?

  4. #4
      Ascension is offline
    Community Leader Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, MO
    Posts
    8,216

    Post

    The only thing, aside from rivers, that I would even think about changing is that some of those big islands seem to be too close to that main landmass. It's your world so if you like it then that's cool. The long rivers that start near a coast and flow all the way across to the other side I'd cut in half so that all coasts get a river or two. The color versions look pretty good and the overall shapes look good. Good start.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  5. #5
      Alfisko is offline
    Guild Novice
    Join Date
    May 2009
    Posts
    10

    Post

    Ascension: Thank you mate! That just gave me one nice idea . Will post it tommorow..

  6. #6
      Alfisko is offline
    Guild Novice
    Join Date
    May 2009
    Posts
    10

    Post

    Update! What do you think? I personally like most of the map.. Still not sure about the left part with the america-like continent.. opinions?
    Attached Thumbnails Attached Thumbnails Game world - The Eleventh-eleventh.png  

  7. #7
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,463

    Default

    Definitely prefer the blue over the grey background.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  8. #8
      Ascension is offline
    Community Leader Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, MO
    Posts
    8,216

    Post

    Looks good to me.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  9. #9
      Alfisko is offline
    Guild Novice
    Join Date
    May 2009
    Posts
    10

    Default

    Hello once again. It has been a long time since I last posted here!

    The project has gone a long way and we started to write a design document for it right now which talks about gameplay, world, lore, game mechanics and story. Let me know if you want to work with us on that part!

    Unfortunately, I don't have a lot of time for the project right now, because I'll be doing school leaving exam in 2 months time, but I just wanted to let some of you who posted here know how's it going. ;-)

    We hope to get some team together after we have map editors and material editors, since it's hopeless to do something this big without such things.

    Here are some important renders from the city of Rocvalley, where the demo will take it's place:



















    Last edited by Alfisko; 03-28-2011 at 05:36 PM.

  10. #10
      Alfisko is offline
    Guild Novice
    Join Date
    May 2009
    Posts
    10

    Default

    Rest:




















Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •