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Thread: WIP: Velesh

  1. #11
    Guild Journeyer altasilvapuer's Avatar
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    I like the first one more, as well, I think. I'm going to cheat, though, and say both. Maybe you should see what happens if you blend both of those sea types together? The first one seems better to me, but like it might be slightly missing something.

    I definitely like the difference clouds-chrome idea, though! I'll have to have fun with that!

    -asp

  2. #12
      sarandosil is offline
    Guild Apprentice sarandosil's Avatar
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    Sheesh, I can't for the life of me make a forest texture that looks halfway decent.

  3. #13
      Davros01 is offline
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    Lol,

    hate to follow a crowd, but the 1st definitely looks better i think.

  4. #14
      silverhead is offline
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    Quote Originally Posted by Ascension View Post
    Just single...lots of free time muhahahahaaa
    You don't know how true is that until you're not single anymore ;-)

  5. #15
      sarandosil is offline
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    A little of bit of Ascension, a little bit of Pasis, and a little bit of Saran goes a long way in making a small update.

    But I still can't make a decent forest texture *grumble*
    Attached Thumbnails Attached Thumbnails WIP: Velesh-veleshupdate1.jpg  

  6. #16
      Gandwarf is offline
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    Looks like everybody is combining styles at the moment
    Nice! I wouldn't do red labels though. They tend to bleed into the terrain. Some of the labels are hard to read at the moment.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

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  7. #17
      sarandosil is offline
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    It seems to be partially a problem with the bevel effect, in that it's more readable without it and the dark bit of the bevel with any color bleeds into the terrain. I'll probably have to mess with the settings overall to get it fixed.

    Maybe a different font would help too.

  8. #18
    Community Leader Facebook Connected Steel General's Avatar
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    To me red text over green, never really works all that well. You could try putting a dark glow or stroke on them to cut down on the 'bleeding'.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

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  9. #19
      sarandosil is offline
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    Can't really add a stroke to it, even a 1 pixel stroke renders it unreadable. The glow works, but I think I'd rather not use it, as it makes the text visually heavier.

  10. #20
      sarandosil is offline
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    Changed the color to white and messed with the lighting on the bevel.

    It's more readable on the darker green, but not so much on the desert (Pelennis).

    Edit: Attached wrong picture. Hold on a sec

    Edit edit: I must have been doing something wrong. I added the stroke again and now it looks awesome. I switched the color to white and added a stroke, it looks much better. Great suggestion!
    Attached Thumbnails Attached Thumbnails WIP: Velesh-veleshtextcolor.jpg  
    Last edited by sarandosil; 08-02-2009 at 10:08 PM.

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