Here is a updated map, after a little tinkering based on the feedback :) Still learning the ropes of this here CC ;)
Please ignore the minty greeen under the northeren forrest... I fixed that afterwards, but since my comp is a bit unfriendly when it comes to rendering images today, i am just gonna keep this up for now.
Good work. With CC3's use of SYMBOLS, I always try and keep the symbols 'contained'. And by that I mean stop them from 'spilling out' from their containing area. Example in you map, the Desert dune symbols spilling across the coastline into the ocean in the lower right of you map. I always find this distracting, and can make an otherwise exception looking map appear sloppy.
Noted, First time around I was going for a sort of transitional effect..Before I started to use countours much.. Guess they must have slipped my view (Working on a 13" Monitor, so I tend to miss things from time to time :)
Will be fixed in the next version :)
And yet another small update, some small fixes and a bit off naming.
I think naming must be my number one problem at the moment, I just cant seem to think of suitable names)
That's always a problem for most of us. There are plenty of name generators out there, even many listed around here. I don't use the names straight from the generator but instead use the name as a base and then make it sound more like what I want it to.
And here is a bit more updated map, with a bit more names, some minor fixes and such..
Getting a bit tired of seeing the same piece of land, so hopefully I will be done with this soon.
Making this realle learnt me a lot of the inns and outs off CC3, so much that I also bought DD3 and CD3, so perhaps IŽll try my hands at another category of mapping soon :)