Tres bien! I've been trying to do stuff equivalent to the isthmus of Panama for quite some time with little success. The erosion effects look a little bit masked at higher elevations. This is good; I didn't know Wilbur erosion could be masked. Could swear I've tried that before without success...
I am, like Palpatine, watching your progress with great interest. Great interest, indeed!
Astrographer - My blog.
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.