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This Side of the Mountains
Hi! I'm working on this regional map.. basically just making the stage for stories that happen in the realm. The genre is Dark/Low Fantasy, its sun shines sickly yellow and in general not really a happy place to live in. : \
This is drawn using OpenCanvas and a tablet. I'll probably paint the map using real paints (acrylics?) later, but I'd like to have the map fixed first. 
Basic idea is that the region is 'enclosed' by prohibitively high mountain range(s) to the point they have no idea what lies beyond. They could try, but beyond the mountains it's no longer human territory and being eaten is a very real risk (though, they wouldn't know, no one that tried returned).
This is the initial design, made the countries not equal in size and power, and a little 'gateway' to beyond the mountains on the top right.

I enlarged the file, traced the forms then fiddled with altitudes, but haven't put in the rivers yet. The initial design had very straight rivers and ... uh, I think looked wrong for the supposed-scale? But the basic large rivers are there~
The more I'm working on it, the more it looks like the base of a canyon. Or collapsed plate?
This is what I'm currently sitting on, still scribbly, the edges need more jagged look.

.. Still have no idea of the scale of this. /cringe
It houses 8 kingdoms (and a little archipelago no one wants to be responsible of), so.. ? Please help. T_T
Last edited by Obliro; 02-13-2010 at 12:44 AM.
Reason: typo
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Hi again obliro. You can either determine the scale ahead of time, and adjust your towns and kingdoms accordingly, or you can place your kingdoms in first, and then adjust your scale to suite the civilizations. In the former case, what you do is simply determine approximately how many units (miles/kilometers/leagues ect) wide you want the map itself to be-say for instance 500 leagues. Then figure out how many pixels wide the map is-lets say its 1,000 pixels wide. Well crunch the numbers and what you get is that each pixel =.5 square leagues.
On the other hand, you might want to know how much territory you're going to need to sustain your 8 kingdoms (e.g. how much agricultural land is needed to sustain a kingdom of say, 25,000 people?). So if you start out knowing that you want to have 8 kingdoms, and you know approximately how large you want each kingdom to be, once you know how much agricultural land is needed to sustain the the sum population you can determine how many overall units your map needs to be in order to sustain those 8 kingdoms. Then just use the method described above to determine the scale. Regarding medieval population and agricultural statistics, here are some particularly helpful places to look for information:
http://www.io.com/~sjohn/demog.htm
http://www.rpglibrary.org/utils/meddemog/
http://www.cartographersguild.com/sh...s+demographics
Hope that helps a little.
Cheers,
-Arsheesh
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That looks pretty cool...striking.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
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You've got a great sense of colour...interested to see where this goes.
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This looks very nice so far. The mountains are gorgeous, and I think you're right about continuing to keep it hand-drawn. Once you start down that path, you can't switch to brushes unless you get rid of everything you've already hand-drawn
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