Fumbling through the non-destructive mapmaking tutorial
I'm going through the process as I understand it from the non-destructive mapmaking tutorial, but am not sure what I am doing wrong. Maybe someone can help me figure out where I'm making the mistakes?
First, page 3 of the tutorial. For the sea, I created three layers: Sea 2, Sea 1 and Sea base.
For the sea base, I selected a bluish color, filled the image, and added some noise: I set the amount to 12% just to give it a round number.
Attachment 22486 (Dialog settings)
Attachment 22484 (resulting image)
I filled the Sea 1 layer with white. For layer styles, I went to Color Overlay, left blend mode set to Normal, and selected a neutral gray [128,128,128] color. I set the opacity to 30%.
Attachment 22482 (Color Overlay dialog)
Then I went to Pattern Overlay, set the blend mode to Multiply, left opacity set to 100% and increased the scale to 350%. I selected a stock texture that Photoshop came with.
Attachment 22497 (Pattern Overlay dialog)
Attachment 22496 (resulting image)