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Thread: Large Ship wip

  1. #1
      Vorhees is offline
    Guild Journeyer Vorhees's Avatar
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    Wip Large Ship wip

    First time i have tackled a Large Ship in Sketchup , only done Fighters till now so i thought i would do a Wip on it.

    Maybe a Transport or Frigate dont know yet
    Attached Thumbnails Attached Thumbnails Large Ship wip-large-ship-wip-1.jpg   Large Ship wip-large-ship-wip2.jpg  

  2. #2
      Vorhees is offline
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    Wip

    Continuing Wip on the Large Ship

    I think i may split in 2 , front and back they dont seem to mesh to me , may make 2 ships
    Attached Thumbnails Attached Thumbnails Large Ship wip-large-shipwhip5.jpg   Large Ship wip-large-shipwhip3.jpg   Large Ship wip-large-shipwhip4.jpg  

  3. #3
    Professional Artist RecklessEnthusiasm's Avatar
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    This is looking great to me. I can't wait to see the actual mappy internals.

  4. #4
      RocketDad is offline
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    COOOOOOL!!! And thank you, for including heat radiators.
    In space...no one can hear you whine...
    My Maps in All Their Glory

  5. #5
      Vorhees is offline
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    Wip

    still more to come
    Attached Thumbnails Attached Thumbnails Large Ship wip-large-shipwip6.jpg  

  6. #6
    Guild Journeyer MadCartographer's Avatar
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    I like this alot! Repped!
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    If it's ProFantasy, I'm using it.

  7. #7
      Vorhees is offline
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    Hi guys i am Writing a blurb for this Ship, it is fitted with Thrusters and i need a Space name type Fuel for it that would be Low Consumption, i read some were once about a Dry Ice Fuel, i know nothing about the Scientific Background of this , is it Possible, i mean i suppose in Sci-Fi anything is

    Any Help appreciated

  8. #8
      Vorhees is offline
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    Wip

    I lost Cleanliness when Zoomed which i will try and Fix but here is the Lastest wip

    Done in Sketch up , Paint and Excel
    Attached Thumbnails Attached Thumbnails Large Ship wip-dover-class-poster.png  

  9. #9
      geamon is offline
    Guild Artisan geamon's Avatar
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    Pretty cool man. Only see a couple things, i.e artifact/anti aliasing on the windows and instruments over top. Aside from that very neat. Rep (I'm guilty of not repping enough )
    Cheers, Julien

    Battlemaps, Town Maps, Tutorials.
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  10. #10
      Vorhees is offline
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    yer the anti aliasing was what i was refering to when i said Cleanliness. Maybe i make the Images Larger in Future so when i manipulate i get less, not sure if that will work.

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