Strange, but Lord made almost the exact same comment in my Dungeon Tiles thread for this month's challenge.
Originally Posted by ravells
LOL, no sweatshop, or rather I am both the slave-driver and the Chinese cartographer immigrant women chained to the computer terminals. I am the sweat shop! I prefer to be thorough, whenever possible, and I like being complete with a project. So unless I'm working to death (as am I doing) and see the end result on the horizon - I would never finish the huge projects I place before me.
OK, I was bored, so instead of a Colony Tile, I decided to create the small orbital shuttle craft (to park in my Class A Starship Repair Center.) Note, the rear ramp door is down in this object.
The Tiles are all JPGs - this map object is a 200 ppi transparent PNG object.
Great stuff GP! I love seeing the break away from fantasy stuff.
Next two tiles!
After thinking about the living quarters I've already provided, I thought, "shouldn't planetary colonies be inhabited by families?" In this vein, I created a family unit module - a bit better than an efficiency apartment, but barely so. Still its quite habitable, compared to the barracks styled quarters already provided.
Tomorrow, I plan to upload the "elevator any floor" and "elevator top floor", as per Stahd's request. Hopefully I'll have the Small Lab and a Hydroponics Chamber ready as well. And soon to follow the Infirmary.
First Tile is the family unit module.
Second Tile is a duplicate of the Repair Facility with a Shuttle being repaired.
PS: I intend to maintain this clean look throughout this set, but I'm already thinking of a sequel - Rimworld Outpost. I'll dirty things up with lots of rust, corrosion, cracked concrete, old parts and systems - yet still very much for a Sci-Fi setting.
just wow... don't know what else to say. these are fantastic!
OK, not so exciting of tiles as far as the set goes, but Stahd requested elevator top floor and one from a lower floor, so that's what these two tiles are. The top floor simulates the Star Port and public level.
I'll start working on small lab and hydroponics center next, then the medical facility. Need to think of more exciting Sci-Fi scenes for tiles - from the great movies...
How about some kind of machine/repair shop, or an observation dome?
Dome - gives me an idea!
I'd think the Starship Repair shop, has small connected shops for machine repair, but your observation dome gives me some ideas... Steel General!
1. Observation dome to look at surrounding areas of colony structure - your idea.
2. Telescope or similar technology to view surrounding star systems.
3. Planetary Gun pointed at the sky - located in its own inside chamber where the roof opens up for orbital assault.
Keep giving me more ideas - this really helps! :idea:
Link didn't work for me.
Sorry, Ascension, the link didn't work for me, but then that was a WAV file, and I don't have speakers on my PC...
Anyway, I got some better ideas now. Since this is supposed to be a generic space colony tile set, I don't want to cater to one kind of possible alien world. Note the family module sits in a desert or moonlike terrains. What if this was a colony on an ice world, a water planet, an airless moon - I really have no idea of the intended use by a given GM for this tiles.
So, I thought I'd create some of the next 4 - 6 tiles as "Points of Egress" to various types of worlds... on a water planet a contained submarine portage for a submarine colony, on an iceworld snowcats or contained snowmobiles near a snowy entrance, and a train or subway station for something like Toff's venus railway map!
Enough talk, hopefully I can get a tile or two finished before the nights over.