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Thread: WIP Maps for my Traveller Campaign

  1. #1
      RockViper is offline
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    Post WIP Maps for my Traveller Campaign

    Here are a few WIP maps for my planned Traveller Campaign

    Map 1: Community Sector Map for a RPG board (Pretty much DOA now)

    Map 2: Sector Map for my Sol centric Traveller Campaign (based on the Usborn map of local stars)

    Map 3: Test map for creating a system level map

    The first three were created in Autorealm with backgrounds pulled from various NASA websites.

    Map 4: Attempt to create an earth-like planet in Paint Shop Pro X2 using the cloud render filter.
    Attached Thumbnails Attached Thumbnails WIP Maps for my Traveller Campaign-therpgsitemap.jpg   WIP Maps for my Traveller Campaign-sector_map.jpg   WIP Maps for my Traveller Campaign-systemmap.jpg   WIP Maps for my Traveller Campaign-earthlike_psp.jpg  

  2. #2
      Hoel is offline
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    There's some nice tuts floating around that shows you how to create really nice planets. They're often for PS, but translating to PSP shouldn't be a prob.

    Nice job with the starmaps!
    Let's se if the astro-types lets them pass

  3. #3
      Redrobes is offline
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    Wow great stuff. Shame your just a few weeks too late to enter our little monthly challenge. Last month was a star chart. Here were the entries.

    http://www.viewing.ltd.uk/Temp/CG/Ch...gers_Nov08.htm

  4. #4
      RockViper is offline
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    Thanks, these are basically preliminary maps to try and figure out what can be done with the programs I have on hand. My next project is going to be to try and make a surface map.

    I downloaded the Flaming Pear 30 day trial of Lunar Cell and with just a few clicks it really blows away the planets I have made so far.

  5. #5
    Community Leader Facebook Connected Steel General's Avatar
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    You should check out Ascension's planet making tutorial for PS, definitely worth a look.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



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