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Thread: Starship Sections Maps (Part 1)

  1. #31
      Kihmbar is offline
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    Sorry to be out of it again. I've been busy at work and haven't had much time for cartography until recently. I'm into a new campaign and have a new use for the modules posted previously - a modular space transport.

    Starship Sections Maps (Part 1)-csa-patrol-craft.jpg
    From top to bottom: The bridge, gun positions (on each flank), captain's quarters (green floor), refreshers (brown floor), crew common area (red floor), airlock, crew's quarters (green floor), three modular areas, top turret access (circular room), brig (with red bar to indicate locked door), engineer's quarters (white floor), and engineering, gray floor. I haven't put the "furniture" in the rooms yet, but given my current cartography pace I thought it would be more useful empty than not at all.

    Also, I have some additional modules to go in the ship (or in the modular base, or in a starship, or whatever). If I've done my math correctly, they should all fit together on the same scale as the other modules and the ship.
    An airlock (for getting outside without depressurizing the ship):
    Starship Sections Maps (Part 1)-airlock-module.png

    A cargo hold with cargo:
    Starship Sections Maps (Part 1)-cargo-hold-1-module.jpg

    A conference room (perfect for the smuggler who wants to call a meeting):
    Starship Sections Maps (Part 1)-conference-module.jpg

    A hallway/cross-way with equipment (I call it life support, but it could be anything):
    Starship Sections Maps (Part 1)-hallway-life-support-module.png

    And what ship would be complete without a big laser cannon turret:
    Starship Sections Maps (Part 1)-laser-cannon-module-1.jpg

    A medical lab (for those aspiring doctors):
    Starship Sections Maps (Part 1)-medical-lab-module.jpg

    And lastly, a vehicle bay:
    Starship Sections Maps (Part 1)-vehicle-bay.jpg
    Sorry I couldn't fit an AT-ST in it.

    As with all of these, I originally designed them for the Star Wars universe but they could easily be used for any Sci-Fi setting. Please feel free to comment and/or criticize. And I am always open to suggestions for new modules. One of my players suggested a cloaking device module and we then discussed if you would be able to see the module....

  2. #32
      mearrin69 is offline
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    Pretty cool stuff! Sorry if you've said earlier, but how are you making the objects? Drawn? Rendered? A combination?
    M

  3. #33
      Kihmbar is offline
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    Quote Originally Posted by mearrin69 View Post
    Pretty cool stuff! Sorry if you've said earlier, but how are you making the objects? Drawn? Rendered? A combination?
    M
    I don't make many of the objects. I try to find them and then just put them together in the desired manner.

  4. #34
      Ginsengsei is offline
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    Quote Originally Posted by Kihmbar View Post
    I don't make many of the objects. I try to find them and then just put them together in the desired manner.
    Hey Kihmbar,

    thanks to your nice work i managed to setup a quick battlemap for one of my starwars saga forum games. I just cut out some object and merged some tiles..in the end i lost my patience (because gimp got stuck and i lost 80% of my work - now i have the autosave plugin) so the lower tiles are not arranged well.. but for a quick battle at the bridge it will be sufficient i hope!

    Starship Sections Maps (Part 1)-die_bruecke.jpg

    Best regards and thanks again for your inspiration and work!

  5. #35
      MightyMatt is offline
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    Hi.
    I think that the download 101 Mapmaking Objects from The Holocron is not there anymore...
    Are there other sites where I can download it?

    Or can someone send me the file by e-mail or something?
    Thanks!

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