Page 2 of 2 FirstFirst 12
Results 11 to 13 of 13

Thread: Freebooter/Freighter Deck Plan WIP

  1. #11
      torstan is offline
    Community Leader Facebook Connected torstan's Avatar
    Join Date
    Jul 2007
    Posts
    4,151

    Post

    Yep, the traveller rules of tonnage to squares was a bit of a headache. Once the basic floorplans had been worked out it was fairly straightforward, but divvying up everything into grid pieces certainly doesn't make for aesthetically pleasing maps at the end of the day. This, on the other hand, looks lovely.
    Fantasy Map Blog | My food illustration
    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

  2. #12
      Turgenev is offline
    Professional Artist Turgenev's Avatar
    Join Date
    Apr 2008
    Location
    Toronto, Canada
    Posts
    872

    Post

    I've modified the Middle Deck (I moved the Common Room to the Upper Deck).
    Freebooter/Freighter Deck Plan WIP-aeschylus-middledeck.jpg

    Here's the Upper Deck.
    Freebooter/Freighter Deck Plan WIP-aeschylus-upperdeck.jpg

    And the Command Deck on the very top.
    Freebooter/Freighter Deck Plan WIP-aeschylus-commanddeck.jpg
    Cheers,
    Tim

    Paratime Design Cartography

    "Do infants have as much fun in infancy as adults do in adultery?" - Groucho Marx

  3. #13
    Guild Member
    Join Date
    Aug 2008
    Posts
    54

    Post

    Quote Originally Posted by Sigurd View Post
    I always thought in the weightlessness of space, real freighters would be like container ships of the ocean. Bolt on discrete cargo modules into a vaguely contained shape and then go - perhaps under some sort of streamlining\protective field.

    The containers would be checked for hazards but not too carefully monitored. This would allow faster trade with fewer liabilities for the freighter. The cargo would be treated well but jettisoned if it would save the freighter. Life support and expensive enviro services would be minimal or nonexistent for the cheaper cargo.

    Real freighters wouldn't enter atmosphere but do their business at space stations. I imagine the three ship regions Crew (At the Front) Cargo (Middle) and Main Engine (Back) would be separable in an emergency. The compliment would ideally be small enough to fit in the Crew area but ... things happen. If the command corridor was ridged enough it could be secured by balanced tension along the outer hull across the cargo pods.

    Troop and People transports would be very similar but have a more elaborate center section for people complete with its own life support and active radiation shield(s).
    Hiya

    I designed something like this quite a while ago.

    I'll dig out some maps, but the time being here's an action shot


Page 2 of 2 FirstFirst 12

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •