Traveller - random world generator, work in progress
To go along with my random subsector generator I've started working on a random world generator.
My goal is for it to be able to either randomly generate a UPP or accept one as input, generate UPP-appropriate terrain, city locations, etc., and render either in grayscale or color. Output will be vector PDF.
So far I've managed to have my program duplicate the classic world map form, and for a test I've manually specified some hex contents; the random generation code is up next.
My tiles are only very rudimentary at this point, so if anyone wants to make any suggestions about types or style that would be great. I think I like them somewhat abstract, like with the filled equilateral triangle for the mountain; it reminds me a bit of old star frontiers maps (which I should probably look at for inspiration, now that I think of it).