
Originally Posted by
darkknight109
Attached are my first attempts at a map, one with a grid for combat, the other without just for flavour's sake. The obvious problems I have with it is the slapdash method of sticking two buildings next to another and calling it one building (something I hope to avoid in the future) and the use of fantasy tokens for players and NPCs. In my defence, my players found this area quite a bit faster than I had expected them to (damn natural 20s on perception checks...) so I kind of had to throw it together quickly.
My main issue is that it looks... well, barren. I know Lok is a desert planet, but there's got to be a way to make the map look more interesting than that.
I know it's pretty slapdash, but it's my first attempt and it's not all that important in the long run anyways. The one I'll really want to work on is a cave dungeon that they'll probably be heading off to some time in the near future.