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Thread: Ship hulls (Open ended)

  1. #1
    Guild Journeyer shantedracule's Avatar
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    Wip Ship hulls (Open ended)

    K started working on this this is the first in alot of ship mark ups. the shuttles will be perrty much standard as they come but larger ships will be just shells Made so that any one could drop their own interiors in. I'm using some one elses ship modles for the bases.

    ... Any who this forst shuttle is for short distance Flights, about a few hours at a time.
    Attached Thumbnails Attached Thumbnails Ship hulls (Open ended)-shuttle-mk2.png   Ship hulls (Open ended)-shuttle-mk2interior1.png  

  2. #2
      Gandwarf is offline
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    Looks good, although the size is just a bit too small to enjoy all the details.
    I guess if you have to go to the bathroom, you are screwed?
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  3. #3
      Sigurd is offline
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    Very very pretty. It feels believable.

    Sigurd

    Tried to rep but couldn't - you have been phantom repped .


    Dollhouse Syndrome = The temptation to turn a map into a picture, obscuring the goal of the image with the appeal of cute, or simply available, parts. Maps have clarity through simplification.

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  4. #4
    Guild Journeyer shantedracule's Avatar
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    Good catch with the rest rooms Will have to re version that one.

    Heres another one, Yes it is based off of a Star trek shutle, I wiped the markings so as to be used in personal games. Included here are the outside the minimum interial detail so you can customize then One I made for combat ship breeching inclding a set of drones and the control centers for them. Also note it has internal guns for defense against counter bording intrusions.
    Ship hulls (Open ended)-shuttle-mk2wiped.png

    Ship hulls (Open ended)-shuttle-mk2min.png

    Ship hulls (Open ended)-shuttle-mk2breech.png

    I will go back and see bout making higher res modles for better detail.

  5. #5
    Guild Journeyer shantedracule's Avatar
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    Higher res for first shuttle

    Ship hulls (Open ended)-shuttle-mk2interiorhires.png

  6. #6
    Guild Journeyer shantedracule's Avatar
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    Crud forgot the Head again

  7. #7
    Guild Journeyer shantedracule's Avatar
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    Also just notice that I forgot my clip masking on my Breeching shuttle (where the red control pannels are.)

  8. #8
    Guild Journeyer shantedracule's Avatar
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    Heres another configuration for the trek style shuttle.

    This one is set up for SAR missions (Search and Rescue)

    it includes:
    • Interior walls blocking patient area from engines and pilots
    • 4 medical stations for emergancy treatment
    • Table/lounge for non-critical patients
    • Light breeching mudual
    • Wench for recovery
    • Tank of some mysterious scifi medical fluid
    • Cargo containers holding various aid supplies

    Ship hulls (Open ended)-shuttle-korolev-sar.png

  9. #9
    Guild Journeyer shantedracule's Avatar
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    Sorry bout that this is a cropped version, got rid of alot of the excess trans area.
    Ship hulls (Open ended)-shuttle-korolev-sar.png

  10. #10
      Coyotemax is offline
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    Quote Originally Posted by shantedracule View Post
    • Wench for recovery


    I know that a good wench certainly helps me recover faster. Especially if she comes bearing a platter of food and beer.

    And well.. other recovery oriented activities are not frowned on either..

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

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