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Thread: The Lands of Todes Grube

  1. #1

    Map The Lands of Todes Grube

    A friend of mine asked me to redo his map that he's been using for the past 30 years in his D&D campaigns, I happily obliged him having spent many a night enjoying the campaign as a player. (If you care to see the his original map its in the WIP thread)

    Having just discovered the guild and being awed by the wealth of information and talented artists. I decided for this map I'd specifically use some new techniques I was reading over in the tutorials sections. In particular I used Midgardsormor's clone technique for the all of my landscape icons. A simple, yet effective method, I almost feel silly not having thought of it myself. I also used RobA's weathered paper tutorial to spice up the background textures (thanks for the grunge brush links in that tutorial) I also picked up little things here and there just from looking over all the talent that keeps being posted daily, too much to even keep up with!

    All the elements are hand drawn and scanned, a few are brushes from drawings. I used PS CS3 to put it all together and create the textures. Used a old version of Micromedia Freehand (I really need to update that) to create the crests.

    Thanks to everyone for all the comments, critiques and help in the WIP thread.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by RobA; 04-11-2013 at 12:31 PM.

  2. #2
    Guild Adept Facebook Connected Daelin's Avatar
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    Jun 2009


    Wow, this is great. Everything is clearly defined and real easy on the eyes. And the details like the legend and cool-looking compass rose fit in quite well. The only thing I can think of that could improve this map is some icons that look a little more hand-drawn. The current ones are fine and easily readable, but maybe a little too clean-looking, compared to the rest of the map.

    Anyway, nice work!

  3. #3


    It's a funny thing, but everytime I think I've seen every variation of those particular forest and mountain styles, someone comes up with another one. It's lovely (you should bring yourself to profantasy's attention - they might be interested in this), I love the clean chiselled mountains and the classic forest look. Really nice stuff.

  4. #4


    Beautiful map!

  5. #5
    Professional Artist Facebook Connected Coyotemax's Avatar
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    Jul 2009


    That is a very fine map. I'd love to rep you again, but I already repped in the WIP and the forum wants me to spread the love

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  6. #6
    Guild Apprentice Antheon's Avatar
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    Jul 2008
    Tyrol, Austria
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    I agree with Daelin: Hand-drawn looking symbols would improve this magnificient piece of art! I really love your compass rose and after seeing this map I feel the urge to play D&D again. : )
    "Good must co-exist with evil to have meaning. Just as light needs darkness to be seen."

    Current projects: The Empyreum

  7. #7


    Thanks for all the feedback.
    I'm working on some hand-drawn city/town/castle symbols for a map down the road, I'm still not sure on how I want to approach them yet.

    Quote Originally Posted by Antheon View Post
    after seeing this map I feel the urge to play D&D again. : )
    You should! its a great game.

  8. #8
    Guild Novice Dogzilla's Avatar
    Join Date
    Feb 2008
    Colorado USA


    It's a great map.
    Last edited by Dogzilla; 05-02-2010 at 11:00 AM. Reason: I asked about hand-drawn city/castle symbols, but you beat me to it!

  9. #9
    Community Leader Guild Sponsor
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    Diamond's Avatar
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    Jul 2009


    I'd rep you again for it, but I already did. Suffice it to say, awesome work. I can't really think of anything at all I'd change on it; it looks fantastic.

  10. #10

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