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Thread: A little house

  1. #1

    Map A little house

    I'm working on a new D20 Cartographer map pack (check out another here and here. This time, I'm giving a shot at making a building battlemap.

    Right now I just have a basic house shape, first floor. Not sure what to fill the rooms with at the moment, but this is the general shape. I might end up making a "town pack" with a couple houses, an inn, a armor and weapons shop, even a small church. At the moment though, I'd welcome your thoughts, and could use some constructive criticism and recommendations. So, what looks good and what looks bad? What should I fill the rooms with (top floor will be bedrooms)? I'll be sure to post my progress as I go.

    *Update*: scroll down for the more recent version--yes I fixed the weird stairs that led nowhere!
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    Last edited by RecklessEnthusiasm; 05-27-2010 at 12:26 AM. Reason: update

  2. #2
    Community Leader Facebook Connected Ascension's Avatar
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    Default

    Good stuff, looks like my house
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  3. #3

    Default

    Still using an outhouse, aye Ascension?

    Thanks for the comment!

  4. #4
    Community Leader Facebook Connected tilt's Avatar
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    very nice looking - looking forward to seing more
    regs tilt
    :: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
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  5. #5

    Default

    This is a great little map but my only criticism is the stairs. They have no landing, they just go straight into the north wall. =P

  6. #6

    Default

    looks really nice. although a londing for the stairs would be nice.

    Marc
    Visit my site for roleplaying at http://www.rpgrescue.com.

  7. #7

    Default Update on the house

    Hey there. I kinda re-did the whole thing (the old one had some sizing problems so I re-did this in a cleaner, more organized psd file)--I realized action was likely to happen in front of the house so I made the map vertical. I also tried to fix up those stairs. Thanks for pointing that out, guys! Hopefully I can move forward now, rather than laterally. Image Added to original post.
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    Last edited by RecklessEnthusiasm; 05-27-2010 at 12:26 AM.

  8. #8
    Community Leader Facebook Connected tilt's Avatar
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    nice - looking forward to seing more
    regs tilt
    :: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
    :: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
    :: FREE Tiles - Compasses :: Other Taking a commision - Copyright & Creative Commons ::
    Works under CC licence unless mentioned otherwise

  9. #9

    Default

    So what are you going to do when the players say 'we go up the stairs'.

    I like the outhouse.

    Needs a hearth or kitchen area....

    Very usable little place.


    Dollhouse Syndrome = The temptation to turn a map into a picture, obscuring the goal of the image with the appeal of cute, or simply available, parts. Maps have clarity through simplification.

    --- Sigurd

  10. #10

    Map Update to the first floor

    Welp, I added in a bunch of furnishings, added a road (which I think I might not like....)--just about all the stuff I wanted. I think this is about 90% done. I did most of the work in photoshop and sometimes I worry that is looks a little too computer generated.

    Any tips/thoughts/advice?
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    Last edited by RecklessEnthusiasm; 05-27-2010 at 12:27 AM.

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