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Thread: Big Lazy City

  1. #1
    Community Leader Gracious Donor ravells's Avatar
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    Default Big Lazy City

    I've been footling with Drawplus and managed to get this (would take about 30 mins or so now I have the procedure). It uses line styles to put in the buildings (from Alfar's context free file)....It doesn't really bear close inspection (too many small orphan bits), but I'll keep plugging away at it.
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  2. #2
    Community Leader Facebook Connected tilt's Avatar
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    but it does look good from afar.. been thinking alot about how to make these things easy but nice - but I end up as you say, with things that doesn't stand up to close inspection. But this looks really good and with only 30 minutes it would do fine for a quick citymap where you don't need all the details - or as eye candy for a larger region map
    regs tilt
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    Community Leader Facebook Connected Steel General's Avatar
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    Orphan bits or not, I still think you're on to something pretty cool.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

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  4. #4
    Community Leader Gracious Donor ravells's Avatar
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    It's all about relative sizes of roads and squares etc to building size (negative space)....but I'm not quite there yet...but I'm hopeful! (A fool's hope) I always come back to this same old saw at least once a year.

  5. #5
    Community Leader Gracious Donor ravells's Avatar
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    This is looking better (I used a new set of elements for the line style and had them properly square) also carved more minor roads to lessen the 'square island of buildings' effect.
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  6. #6
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    Now that looks like a bunch of clustered city buildings. Lots of lil doodads and doohickeys to break up the straight faces. I like that a lot.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
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    Community Leader Gracious Donor mearrin69's Avatar
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    Wow. That's freaking awesome. The first one actually looks kind of cool up close too...maybe the building shapes are odd but with some cleanup it might do for a non-human city or something. I could have saved about a lifetime of work for my CWBP city Argria with this technique you're developing.
    M

  9. #9
    Community Leader Gracious Donor ravells's Avatar
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    It's looking pretty good. I can get variation of building sizes / using different line styles (but only within blocks) on this as well, although I haven't done it here. The second image is with the elements in the line style a little bigger, you lose definition on the streets but the buildings look better.
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  10. #10
    Community Leader Gracious Donor ravells's Avatar
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    Quote Originally Posted by mearrin69 View Post
    Wow. That's freaking awesome. The first one actually looks kind of cool up close too...maybe the building shapes are odd but with some cleanup it might do for a non-human city or something. I could have saved about a lifetime of work for my CWBP city Argria with this technique you're developing.
    M
    life's too short to spend our time rubbing bits out with the eraser.

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