Results 1 to 5 of 5

Thread: Making battlemap scale trees and architectural trees using Bryce 5.5

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Making battlemap scale trees and architectural trees using Bryce 5.5

    Bryce 5.5 is a free download from Daz3d - it has a 'tree lab' in it in which you can make trees. It's very rarely used in 3d modelling - the trees don't look all that convincing from the side and they use a lot of polys. But if you want to make individual trees or small clumps of trees in a topdown view they are great.


    1. Start Bryce and make the ground plane a flat white texture.
    2. Create a tree using the tree primitive button - you'll get the default tree.
    3. Edit the tree (select the tree and press the little E button which appears), there are lots of settings - play with them all until you have something you like.
    4. Go into 'top view' with the camera and render the tree. Save the image.
    5. Go into render options and select 'object mask' and render again to make an alpha mask for your tree. Save the image. Do not move the camera between the two renders or your alpha won't match your colour image.
    6. Import both pictures into photoshop / Gimp and use the alpha to make transparent background for your tree.

    For architectural trees, use the alpha mask and a 'find edges' filter.
    If you like to use vector, use an autotrace on the alpha mask to get a vector image of the tree (as I've done here).

    Attached are some of the effects I got, note the bottom one where I selected no foliage which gives you just the brances - the options of different types of tree you can create this way are very wide.


    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	trees.jpg 
Views:	5789 
Size:	1.74 MB 
ID:	25078  

  2. #2
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Ft. Wayne, IN


    Cool stuff here Ravs...
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  3. #3

  4. #4
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Portland, OR


    Nicely done. I dig the "architectural style" ones but you could take the outlines you created with this method and color/texture them with pretty good results too, I think. When I get some time I'm going to play with Bryce a bit...knew it had to have a purpose. Been a long time since I did much with the thing.

  5. #5
    Community Leader Facebook Connected Ascension's Avatar
    Join Date
    Jun 2008
    St. Charles, Missouri, United States


    This is great stuff. Now if I can just figure out how to make the white layer. I knew how to use Bryce 3 way back when and now it all just confuses me. This would be a great way to make some new brushes.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)

    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts