Page 1 of 2 12 LastLast
Results 1 to 10 of 85

Thread: maps in progress

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Wip maps in progress

    I have previously posted these images At EN world.
    But
    I was hoping to get some ideas and suggestions here.




    http://<a href="http://img115.images...t43rq6.jpg</a>

    http://i215.photobucket.com/albums/c...SageTower3.jpg

    For example how detailed should I get?
    Is keeping it simple better?

    I am using Adobe Illustrator to draw the maps
    And Photoshop to tweak them

    Any input at all would be appreciated

    Thanks
    Last edited by mathuwm; 11-02-2007 at 05:59 PM.

  2. #2
    Community Leader pyrandon's Avatar
    Join Date
    Feb 2007
    Location
    Michigan, USA
    Posts
    1,341

    Default

    Hi, mathuwm, & welcome to our insidious domain of cartographical obsession. Nice to have you here!

    I think your maps do a great job of conveying the lay of the land (well, of the dungeon & the tower, to be specific), so you need to change anything unless you are looking for uses other than, say, a GM map to direct your PCs. (I'm assuming these are for an RPG, since you posted over at ENWorld)

    Now, if you want to go the next step the sky is the limit. You could do "pull out" maps of specific areas that have very realistic details, for example. But I'd ask yourself why bother. If you like doing that sort of thing, or if you would like it for your players' enjoyment, then do it. But I see nothing wrong with what you have. They're simple, direct, and useful. I myself only put the mega time into my own maps when I want players to see something as I am imagining it, or when I feel like prettifying my maps (which, because I love maps, is usually )

    I hope this gave you some food for thought, & if you do revise I hope you will repost here so we can see & enjoy your progress!

    Take care
    Don
    My gallery is here
    __________________________________________________ _______
    "Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]

  3. #3

    Default

    Hi Mathuwm!

    I'm with Don in assuming these are DM maps, and not player handout maps (as most player handouts do not have secret doors marked on them )

    They look great for that purpose. So really, decide what the purpose of the map is, and go from there! If you will get personal satisfaction from making a hyper-detailed map, then go that way! If not, don't bother, as they are functional and clear.

    -Rob A>

  4. #4

    Default

    Thanks for the comments

    I am also looking for advice on how to make maps look more professional

    Also does anyone know where or if there are any vector line art set of dungeon map symbols

    Thanks


    here are
    a few more maps



    http://img47.imageshack.us/img47/1574/minedm9.jpg

    http://img216.imageshack.us/img216/2...ve3copylm3.jpg


    also is this a good way to post maps or should I be doing something else

    thanks

  5. #5

    Default

    Quote Originally Posted by mathuwm View Post
    is this a good way to post maps or should I be doing something else
    You can either upload them here (using the Manage Attachments button at the bottom of the post, ot the little paper clip button in the top toolbar)

    or if they are not too big, just hot-link then using the Insert Image button or the following code:

    HTML Code:
    [IMG]http://img47.imageshack.us/img47/1574/minedm9.jpg[/IMG]
    But that doesn't work well for images larger than the screen...

    -Rob A>

  6. #6
    Administrator Facebook Connected Robbie's Avatar
    Join Date
    Mar 2006
    Location
    Dayton, OH
    Posts
    3,868
    Blog Entries
    6

    Default

    Attaching them is the best way and the preferred way...sometimes those image hosting sites will delete images that haven't been used or managed over a certain time frame...or sometimes they'll just delete them for no reason. By attaching them through the site, they stay with the site, thus making archived threads more a reality. Plus a lot of those image hosts such as photobucket and imageshack are blocked by a lot of workplaces (mine) so people viewing the site from work wont' be able to see your maps.
    All Hail FlappyMap! Long Live MapFeed!

    Robbie Powell - Site Admin

  7. #7
    Professional Artist Turgenev's Avatar
    Join Date
    Apr 2008
    Location
    Toronto, Canada
    Posts
    872

    Default

    That's a very nice looking barrow mound crypt. Consider yourself repped.
    Cheers,
    Tim

    Paratime Design Cartography

    "Do infants have as much fun in infancy as adults do in adultery?" - Groucho Marx

  8. #8

    Default

    Click image for larger version. 

Name:	Tower Sketch.png 
Views:	55 
Size:	286.0 KB 
ID:	28025

    found a concept sketch of a map i posted a while back

    anyone else sketch a map out befor rendering it with DTP software

  9. #9
    Guild Member ProfGremlin's Avatar
    Join Date
    Jul 2009
    Location
    FL, USA
    Posts
    60

    Default

    Quote Originally Posted by mathuwm View Post
    anyone else sketch a map out befor rendering it with DTP software
    I'm working on one actually for my next map. I took a rubbing of some cracks in the garage floor, scanned it and cleaned it up in Gimp. From there I printed it out so I could have a nice clean land outline to work with. I figured if I had a clear idea of where I wanted the various features to be placed the map would look more cohesive and make better sense.

  10. #10

    Default

    Click image for larger version. 

Name:	Top.bmp.jpg 
Views:	71 
Size:	405.0 KB 
ID:	29000


    better scan of prev post

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •