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Thread: The City of Vassenheim

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  1. #1
    Guild Novice
    Join Date
    Feb 2010
    Location
    Stockholm, Sweden
    Posts
    17

    Wip The City of Vassenheim

    For my second try at CD3 I'll try to make the large, semi magically created, city of Vassenheim.
    Magic has been used in times long gone to create the canals that the people use mainly for transport within the city. My vision of the city is something like a really Gothic looking Venice.
    Magic has since the creation of the canals of Vassenheim disappeared from the Kingdom of Rolden. The canals are nowadays maintained by a workforce paid by the Crown.

    For my first CD3 map I used CD3's "style B" with some minor modifications, this time I think that I'll try something more like the "Style A" in CD3. Main reason for this is that I didn't like the textures in Style B (fields, ground, roads etc.). I want a more "clean" look. Less textures and more solid colors. We'll see how that turn out.

    Step1
    Made a rough sketch of the coast/river-lines and the canals.

    Click image for larger version. 

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    Last edited by Erkas357; 07-30-2010 at 08:22 AM.

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