This is the Maptools map I'm using for my next adventure. It's based on Rotating Madness by Djekspek. Since this map is meant for a 4e game, I expanded some of the rooms out to give the monsters some elbow room. Sorry for the low quality, but, it's meant for online play, and 500 k is about the upper limit before lag monsters come and sit on my head.

The basic idea is that the outer ring and the center rotate clockwise, while the middle ring rotates counter clockwise. I intend to bounce the players from map to map about every 20 minutes of real time. I haven't quite decided what effect the rotation will have. Perhaps just knocked prone or slowed (save ends). Haven't gotten that far yet.

In any case, I've nicely massacred a beautiful map in order to use it. Hope you enjoy.

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