So, after a vector map that I tried very hard to make look like it wasn't done on a computer in the last challenge. Here's the opposite, a map in the style of an early 90's computer game.

In particular I'm using the colour pallet from Ultima VII. I'll also be using a similar oblique projection for the buildings, though there's obviously a difference in the scale.

I'm not really the best there is at pixel art, so we'll see how it goes.

### Latest WIP ###
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