Page 1 of 2 12 LastLast
Results 1 to 10 of 18

Thread: Sep-Oct Entry - Priory of Saint Margaret of Antioch

  1. #1
    Guild Artisan geamon's Avatar
    Join Date
    May 2009
    Location
    Bronx, NY
    Posts
    616

    Default September/October Entry: Priory of Saint Margaret of Antioch

    I'm gonna wade in Lite-Challenge as well this month. Basic concept, priory located in British Isles circa 1100-1200. Small village attached to local sect of monks, economy is heavily based on animal husbandry, wool trade and quarrying. Here's my general layout so far. Very rough draft, the purple area indicates market area and the black lines are low stone walls designed to keep livestock out of town. Let me know if this feels right for placement.

    ### LATEST WIP ###
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Sep-Oct - Lite Challenge - Priory of Saint Margaret of Antioch .jpg 
Views:	65 
Size:	379.2 KB 
ID:	29707  
    Last edited by geamon; 10-08-2010 at 06:35 PM.
    Cheers, Julien

    Battlemaps, Town Maps, Tutorials.
    All my maps and content are posted and published under this Creative Commons License. Click Here for information on licensing.

  2. #2
    Guild Journeyer Avengeil's Avatar
    Join Date
    Jul 2010
    Location
    Greece
    Posts
    231

    Default

    So if I'm understanding correctly you are talking about a town in which every house has it's own land with animals in it even inside the city? Interesting idea.

  3. #3
    Guild Artisan geamon's Avatar
    Join Date
    May 2009
    Location
    Bronx, NY
    Posts
    616

    Default

    Here's where I'm at for now after a couple of hours of work invested. Unsure of the abbeys layout and looking for some criticism on style.
    Quote Originally Posted by Avengeil
    So if I'm understanding correctly you are talking about a town in which every house has it's own land with animals in it even inside the city? Interesting idea.
    Not necessarily, just that its a central trading spot for the wool market every season. But local peasants in town also have herds.

    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Sep-Oct - Lite Challenge - Priory of Saint Margaret of Antioch .jpg 
Views:	49 
Size:	2.06 MB 
ID:	29990  
    Last edited by geamon; 10-06-2010 at 03:37 PM.
    Cheers, Julien

    Battlemaps, Town Maps, Tutorials.
    All my maps and content are posted and published under this Creative Commons License. Click Here for information on licensing.

  4. #4
    Guild Journeyer Marken4's Avatar
    Join Date
    Mar 2010
    Location
    Trondheim, Norway
    Posts
    236

    Default

    The grass texture tile a bit :\ And the drop shadow could be better, but other than that it looks great

  5. #5
    Guild Journeyer Avengeil's Avatar
    Join Date
    Jul 2010
    Location
    Greece
    Posts
    231

    Default

    Looking good.
    I would propose you putting an earthy texture for the riverbeds so the transition from water to grass would be easier.

  6. #6
    Guild Artisan geamon's Avatar
    Join Date
    May 2009
    Location
    Bronx, NY
    Posts
    616

    Default

    New update. Unsure if I should keep the individual trees or cut them out. Included version with and without, don't want it to be too cluttered. I also have undetermined textures for farm land and grass, placeholders at the moment. River looks fine now for the most part just struggling to add riverbed to express depth. Again criticism desired.

    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Sep-Oct - Lite Challenge - Priory of Saint Margaret of Antioch trees.jpg 
Views:	46 
Size:	2.85 MB 
ID:	29996   Click image for larger version. 

Name:	Sep-Oct - Lite Challenge - Priory of Saint Margaret of Antioch no tress.jpg 
Views:	51 
Size:	2.85 MB 
ID:	29997  
    Cheers, Julien

    Battlemaps, Town Maps, Tutorials.
    All my maps and content are posted and published under this Creative Commons License. Click Here for information on licensing.

  7. #7
    Guild Artisan geamon's Avatar
    Join Date
    May 2009
    Location
    Bronx, NY
    Posts
    616

    Default

    Another update. Everything is coming together. Only thing that stands out as odd is the forest in the bottom left. Unsure what to do with it to make it work. All I have next is labeling and a title block. Thinking about finishing it off in a cloth map style.

    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Sep-Oct - Lite Challenge - Priory of Saint Margaret of Antioch .jpg 
Views:	66 
Size:	2.83 MB 
ID:	30002  
    Cheers, Julien

    Battlemaps, Town Maps, Tutorials.
    All my maps and content are posted and published under this Creative Commons License. Click Here for information on licensing.

  8. #8
    Guild Journeyer Marken4's Avatar
    Join Date
    Mar 2010
    Location
    Trondheim, Norway
    Posts
    236

    Default

    Looks pretty good, the fields are a bit to squared for my taste, but...

  9. #9
    Guild Artisan Aval Penworth's Avatar
    Join Date
    Jan 2010
    Location
    Melbourne Australia
    Posts
    729

    Default

    It feels like a simple sylized illustration, like out of a children's book to me. I'd just make that dark area into two hills to keep the simplicity but make them a bright grass colour.
    Last edited by Aval Penworth; 10-07-2010 at 07:49 PM.
    Hi ho, hi ho, it's off to work I go..

  10. #10
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Default

    Looking pretty good. I like what you've done with the roofs. The fields are pretty squarish but, as Aval points out, those add ot the interesting, stylized look. I like it!
    M

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •