Our setting is non-chronological, is neither medieval fantasy nor modern fantasy; it could best be described, if necessary, as "renascentist fantasy" though that is still pretty far from what it gets.
About the realms on the map:
(the suggested colors are just in case you wanna give a light colouring to each territory. If you think something comes out ugly, please do whatever you find appropriate; the borders are also to be made much more rougher than the thick curved red lines we had drawn. Actually, we don't have any "official" map, so whatever you draw will become official).
(color = white) is a militaristic empire; those lands are very hot and overally based on Ancient Babylon/Egypt.
(color = blue) is also an empire, but now dedicated to peace, lightly orientally influenced and recovering from a large proportions civil war. Its lands are fair and most of the year it looks like it's spring. It is based on Greece.
(color = golden) is a large republic formed off the union of city-states that recently warred against Ivoire. We tend to compare Brazil to Faris socially, but it's more like a prosperous and much less ethnic/religious India.
(color = gray) is a protetorate formed off Faris that became very rocky and arid with the action of sorcerers. It is supposed to be much more coastal than shown on the map, so, please, make its territory smaller along the coast.
(color = light orange) is a merchant republic also formed off Faris. Its lands are wetter. Agustine and Ramona are colonies of it.
(color = red) is a prosperous snowed kingdom that once was a land of knights and now is becoming an industry-ridden land. It's overally based on Germany.
(color = light purple) is a socialist newfound republic that got its independence from Odenheim recently. It's overally based on Russia.
In case you want to draw geological features, here are the translated names for all the indications on the maps:
Baía do Meteoro
= Meteor Bay = a giant meteor struck the land here
Baía de Velian
= Velian Bay = there are many coral barriers and shipwrecks on this bay
O Planalto de Lorena
= Lorena Plateau = ravaged by war
Costa Escarpada Farisi
= Farisi Coast = a rough and high coast
Ilha da Cerração
= Mist Island = the name says all
Baía de Buriash
= Buriash Bay = a very atlantic bay
O Belvedere Selvagem
= The Wild Belvedere = ample canyon region
= High Mountains = those mountains come down until the glass lake
O Lago de Vidro
= The Glass Lake = a reflecting lake with emerging statues
Os Gêmeos Aesir
= The Aesir Twins = two big mountains about the same shape
Terras Baixas de Glen
= Glen Lowlands = wetlands with low vegetation
Agustine, Ramona, Aislin
= Agustine, Ramona, Aislin (these are names for the islands)
Terras Baixas do Sul
= Southern Lowlands = drier lands
Florestas Aquáticas de Alagos
= Alagos Oceanic Woods = woods that come down the coast
Estreito de Rix
= Rix Narrow = a very rocky narrow piece of earth between the two islands
Cordilheiras de Turim
= Turim Mountain Ranges = mountains along the narrow
= Spring Fields = that setting's better not come out in English! hahah
Now the sites, in case we have icons for them:
Cidade Sagrada dos Altíssimos
is a kind of giant trench on the land with remains from ancient angelic civilizations.
Pedreiras de Aesir
are stone mining complexes along the two giant mountains
O Poço das Botas
is a well where travelers gather and leave their boots for luck
is a temple dedicated to Andarta, spirit of rebellion
A Torre Secreta
is a tower hidden among the canyons where dervishes worship the spirit of dreams
Falha dos Heróis
is a site where a giant minotaur-beast is chained to the ground
Estação das Gôndolas
is a mechanical station where "boats" are lifted and carried to the highlands
Casa do Sol Nascente
is a temple to Carlin, crop spirit
Labrys, Impatiens, Vervain and Bealeheim
are fortresses dedicated to deceased god-spirits
means "the fjords" and that's what they are.