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  1. #1
    Guild Member rlucci's Avatar
    Join Date
    Nov 2007
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    Minnesota, USA
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    82

    Wip Caves of Chaos

    This one is an experiment using some of the Bryce techniques discussed in some older Guild threads. I created a height field in Photoshop and imported it into Bryce. I created the caves in Bryce, too, but because of the top-down perspective and the deep shadows, they were rather lost. So it was back to Photoshop to add some post-render work.

    I'm not happy with the circles. I feel like I'm cheating. Like I should be able to make those caves easier to distinguish from the rest of the ravine (making the circles unnecessary). Any thoughts or advice?

    -R
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    Last edited by rlucci; 12-15-2007 at 02:55 AM.

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