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Thread: World Map of Harmona WIP

  1. #1
    Guild Journeyer vman3force's Avatar
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    Wip World Map of Harmona WIP

    Interested in seeing where people think i should go with this one. I prefer a rather stylized overland map to a topographical; that way the symbols mesh better with the overall design.

    At this point I think im pretty much finished laying the foundations, next step is to introduce geographical regions like forests and desert.
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Name:	World Map Harmona1.jpg 
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  2. #2
    Guild Adept Naeddyr's Avatar
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    Those mountains look rather interesting in a "how much work did it take do that" kind of way. In general, this is looking good, though I'm seeing stuff peeking in from the background raster layers (which seem to be really blurred at a bit resolution), is that on purpose to give this texture?

  3. #3
    Guild Journeyer vman3force's Avatar
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    Quote Originally Posted by Naeddyr View Post
    Those mountains look rather interesting in a "how much work did it take do that" kind of way. In general, this is looking good, though I'm seeing stuff peeking in from the background raster layers (which seem to be really blurred at a bit resolution), is that on purpose to give this texture?
    The background has a parchment texture I appropriated (its actually two textures overlayed, ones a photoscan and the other is a digital texture i believe) When it comes time to apply texture to the whole map i'll probably bury the background a bit more.
    Last edited by vman3force; 01-18-2011 at 04:55 PM.

  4. #4
    Guild Journeyer vman3force's Avatar
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    Put in some hours over the last two days: added in the forest regions and tributaries.
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  5. #5
    Guild Journeyer vman3force's Avatar
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    Ive been working on the farmlands. Im unsure whether or not I like the way that they look here. Critique? Also, i temporarily removed the aged parchment effect.
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    Who is John Galt?

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    Community Leader Facebook Connected Ascension's Avatar
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    With everything else being so stylized I don't think that the fields fit...they look too "patterny". Just me, shrug. You like 'em, you keep 'em.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

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    Administrator Facebook Connected Diamond's Avatar
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    I tend to agree with Ascension.

    I really like this map though; it's very different from other work I've seen here, especially the mountains; I love the look of 'em. One question: are those inverted crescents running in lines supposed to represent ridges or plateaus?

  8. #8
    Guild Journeyer vman3force's Avatar
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    yeah, im not really digging the look either. i just havent really found the right effect yet - it has to be different enough from the "hill terrain" brown that it doesent read the same, and at the same time it needs to run stylistically with the rest of the map. tough one. the crescents show instances of steep elevation change, so i suppose they show plateau.
    Who is John Galt?

  9. #9
    Guild Journeyer vman3force's Avatar
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    Been a while since i put in any work on this, but i decided to take a break from schoolwork and get some stuff done.

    I put in a more subtle pattern for the farmland, it doesent really stand out but it makes a little bit of a textural difference. Added the desert region to the northeast quadrant. I put in some simple markers for settlements, undecided on them but i kind of like the look.
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    Who is John Galt?

  10. #10
    Guild Journeyer vman3force's Avatar
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    Today I added the road system. the dotted lines are railways - steam power is a relatively recent (and expensive) invention so trains are only used in the most settled areas.
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    Who is John Galt?

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