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  1. #1
    Guild Apprentice
    Join Date
    Feb 2011

    Wip Test Map and question

    Here is a map of nowhere in particular that I made using techniques I just learned from this forum. I'm reasonably happy with it as a start. I used GIMP and used Wilbur to add the rivers. I'm not satisfied with a couple of things:

    1) If I look at a real map, the mountain ranges are often wrinkled - more-or-less parallel tight folds. I'm going to continue to experiment until I figure out how to achieve that effect.

    2) I'm not pleased with the GIMP solid noise rendering. It exhibits linear artifacts and a regularity to the lumpiness that I find detrimental. I spent a lot of time on this map blending together layers of solid noise to try and reduce those artifacts. Does anyone know of a better cloud filter? Or a better way to use GIMP's to minimize its shortcomings?

    Thanks for any comments,
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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