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Thread: [WIP] New Continent Map

  1. #1
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    Map [WIP] New Continent Map

    Hi Folks,

    Im having my usual once a year trip into the world of map making using PS. Normally i prefer to use CC3 but its about time i really got to grips with PS and make it work for me. Ive been reading through the Saderan tutorial (which is excellent) and this is a result of that tutorial.

    First post is my base map. What i want to do is post a map after each section of the tutorial is complete and see how it develops.

    Regards....

    Click image for larger version. 

Name:	Continent 1 Base.jpg 
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Name:	Continent 4 Mountain.jpg 
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    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Continent 3 Land.jpg 
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Name:	Continent 2 Water.jpg 
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Name:	Continent 5 Vegetation.jpg 
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    Last edited by nichollsr; 02-23-2011 at 12:47 AM. Reason: Added Each Step

  2. #2
    Guild Member njordys's Avatar
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    Very nice shape on that map. Looking forward to see the final result

  3. #3
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    Thanks. Its about my 5th attempt to get a shape i really like.

  4. #4
    Community Leader Guild Sponsor Gidde's Avatar
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    I always struggle with that, too. Looking good so far

  5. #5
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    OK I have my map in terms of terrain etc. Can anyone suggest a good way to make fancy dots etc for towns ? Roads etc ? I am pretty much a complete novice when using PS so id appreciate it if anyone can point me to a good tutorial if possible.

  6. #6
    Community Leader Facebook Connected Ascension's Avatar
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    Well for towns all you need is the pencil tool - use a tip that is either round or square and varying size means smaller town. For roads, just use a 1-pixel tip and draw a squiggly line between two dots.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  7. #7
    Guild Adept Troedel's Avatar
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    I like the shape and I like the saederan tutorial very much. For roads I use a dottet line. Somewhere in the brush settings you can adjust spacing. The result is an evenly dotted Line. CC on the map is that the rivers are very straight and don´t always seem to follow the terrain elevation.

  8. #8
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    Thanks guys for the feedback and advice so far. I'm playing around with the rivers as im also learning to use the tool so these are probably going to chance somewhat. When ive modified and adjusted I will post an update. I want to get the base terrain looking reasonable before i add towns etc.

  9. #9
    Community Leader Guild Sponsor Gidde's Avatar
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    If you're already planning on fiddling with your rivers, this thread is incredibly useful.

  10. #10
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    Map

    Ok ive redone the rivers, hopefully getting them to look a little better than before.

    As always looking forward to the feedback.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Continent 6 Rivers.jpg 
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