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Thread: Hi there

  1. #1

    Post Hi there

    Hi, I've been directed here from EN world for help with making a map. I've never really made a map before, but I think i've done fairly well so far. But be prepared for lots of questions!

    you can see it here:
    http://img.photobucket.com/albums/v7...05/Asul_v3.jpg

  2. #2
    Community Leader Gracious Donor ravells's Avatar
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    Welcome to the Guild Craig. That's a very nice start, a very clean style. I like your choice of colours which are not over saturated. Only a few comments / questions at this stage: What sort of scale of map are we looking at? Are you planning to put in other topographical features apart from woods, mountains, rivers and habitations? Perhaps delineating the deserts and the frozen wastes with different overlaid colours (with a bit of transparency so that the underlying green unites everything) might be an idea. I find that putting in a subtle texture to land and perhaps the sea (even in maps of this sort of clean style improves them vastly), a slight noise would do - give it a try and see what you think. An underlying texture might help the mountains not look so isolated as they currently appear. If you are using photoshop type software to produce this, one idea would be to create a layer of noise over the green and then use a mask over it, making the bits of noise around the mountains less opaque. It would help to know what software you are using if you'd like more comments / advice (although I'm no expert).

    One final comment, one usually expects boundaries to follow natural features like rivers and mountains. There may be good reasons why yours do not in your game world, but it is worth considering.

    Enjoy your stay at the guild, there'll be many hands here to help you improve your map making skills.

  3. #3
    Professional Artist
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    A few things:
    There is a river that flows to the sea in three different spots. This is highly unlikely, some might even say impossible. Also, you have a river that flows from one sea to another, which is impossible unless one of those seas is not at "sea level."

    -Rob

  4. #4
    Community Leader NeonKnight's Avatar
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    Welcome to the guild.

    That's a very nice map you made there, and I likey a lot!
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  5. #5

    Post

    thanks for the welcome and input!

    @ravells

    Yes, I am planning on representing the deserts, and wastes, but I haven't yet found a way to do that look blends in with the rest of the map. and i'm using photoshop for this. The 'boundaries' are there to roughly represent each province of Perianor. I will probably remove them eventually.

    @Handsomerob

    Thanks, The three rivers had begun to look a bit odd, but I got rid of the biggest one and it looks a bit better now. The larger river does slope, especially towards the delta.

    thanks guys

  6. #6

    Post

    Welcome, Craig! I saw your great work at EN World and I'm glad you made it over here.
    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

  7. #7
    Community Leader pyrandon's Avatar
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    Woo hoo: Welcome, Craig. Glad you came over. That map is looking better than ever. I can't wait to see how it evolves!

    I hope you give and get lots of help here at the Guild. Have a cuppa joe!
    Don
    GM, Westaven
    My gallery is here
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