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Thread: New Campaign World

  1. #1
    Community Leader NeonKnight's Avatar
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    Wip New Campaign World

    So, with 4th Edition Dungeons & Dragons on the horizon, and less than 6 months to release, I figured it is time I made a new campaign world. I realize it will be a lot work on my part. We know from reports that the theme of D&D 4th edition is Points of Light, meaning the game has humanity and it's allies in small pockets of civilization with the little to know contact with neighbouring communites. Vast kingdoms are a thing of the past, and beyound the firelight evil stalks the night.

    Sure, I could keep my current campaign world, and just bring it to the 4th edition Points of Light, but other things about 4th edition do not mesh with my current world. The presence of Tieflings, Aasimar, etc as playable races has never had a place in my world, and so I figured, it's 25 years of history has come to a close, and the time has come to start anew.

    That said, I will soon be posting images of my new world, my new setting, and starting the whole creation process over. Many things from my old world with be stripped away and brought into the new world. All them city maps wil be transplanted (no need to reinvent the wheel here ).

    So, LET THE GAMES BEGIN!
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  2. #2
    Community Leader NeonKnight's Avatar
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    So, here is my new campaign world. It will be interesting to proceed with mapping this thing out for 4ed.
    Attached Images Attached Images  
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  3. #3
    Community Leader pyrandon's Avatar
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    That's a very watery planet!! Neat effect.
    Don
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  4. #4
    Community Leader NeonKnight's Avatar
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    Quote Originally Posted by pyrandon View Post
    That's a very watery planet!! Neat effect.
    Oddly, when it comes to campaign worlds, I prefer less land, as then there is less 'mapping' to do
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  5. #5
    Guild Artisan su_liam's Avatar
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    But long journeys, never far from water...

  6. #6
    Community Leader NeonKnight's Avatar
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    So, here is a few different views of the world, and the area I will be detailing.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	New World-1.jpg 
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ID:	2205   Click image for larger version. 

Name:	New World.jpg 
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Name:	New World-CC3.JPG 
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ID:	2208   Click image for larger version. 

Name:	New World-Continent.jpg 
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ID:	2209  
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  7. #7
    Community Leader NeonKnight's Avatar
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    So, I have done the 'Good' copy of the new Continent for my Campaign World.

    I really need to think of a better name than 'New World'
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Name:	New World.JPG 
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ID:	2213  
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  8. #8

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    It looks lovely, but is there an 'in game' need to have so many fine gradations of altitude? I can see the problem, having the fine gradations on the map makes it nicer to look at but imports a need to explain what each colour means. I'd suggest combining the two green spectra into one and then you would just need to use the first colour of each spectrum, green, light brown, dark brown and black in the key without labelling each colour in the spectrum individually. The map user ought to be able to figure out roughly the altitude of individual colours from that. Of course this means having to make a key manually rather than use the auto one that FT generates in CC but it may be worth the effort...although it's only a very small point and not worth the effort if you are going to be generating tonnes of maps.

  9. #9
    Community Leader NeonKnight's Avatar
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    Funny you say this, right after I posted it I thought, Hmmmmm.....Too many Contours, so I cut it down by half
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	New World--Altitude-2.JPG 
Views:	157 
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ID:	2214  
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

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