Results 1 to 8 of 8

Thread: Quick and Easy underwater effect

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Artisan LonewandererD's Avatar
    Join Date
    Jun 2009
    Location
    Australia, AUSSIE AUSSIE AUSSIE!
    Posts
    814

    Default Quick and Easy underwater effect

    I don't know how interesting or useful this would be to anyone but when working on the april comp I found a quick and simple way of creating an underwater effect for maps, thought I might share. I have provided five pics to show what you should have as the effects are applied, can provide screenshots of settings and such if people need them. I did this in Photoshop CS3 so it should work in anything more recent.

    Step 1 (Pic 1) - Create a map like you would at any other time. Then place ALL layers of the that map into a single group. Duplicate this group and rename the group "Water Base", now right click on the group and select "Merge Group". You can hide the original group to free up processing speed as you won't need them after this point.

    Step 2 (Pic 2) - With the Water Base layer selected go down to the bottom and click "Create New Adjustment Layer" and select colour balance. Move the top slider all the way to the left towards Cyan and move the bottom layer all the way to the right towards Blue or set the Colour Levels to -100, 0, 100. Now go back to the water base layer and add another adjustment layer, this time Brightness/Contrast. Set it to -75 brightness and 75 contrast. Merge the three layers.

    Step 3 (Pic 3) - Create a new layer and name it "Water overlay". With black and white as the default colours go Filters > Render > Clouds. With that layer still selected go to Filter > Artistic > Plastic Wrap. Set the settings to Highlight strength 15, Detail 5, Smoothness 15. The clouds should now look sort of like Pic 3.

    Step 4 (Pic 4) - Simply set the Water Overlay layer to overlay

    Step 5 (Pic 5) - This step is completely optional and is just something I do to add some more dynamic lighting. Select the Water Overlay layer and go Filter > Render > Lighting Effects. Using the default settings adjust the circle so that light is pouring in from the direction of your choice (top right for me) and make it so there is only a suggestion of shadow on the two adjacent corners.

    Voila, done Hope someone finds this interesting.

    NOTE: Using this effect most reds and browns will be drowned out so either add them post-effect or make them bright or else they'll turn black or grey.

    -D-
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Pic 1.jpg 
Views:	283 
Size:	477.6 KB 
ID:	36172   Click image for larger version. 

Name:	Pic 2.jpg 
Views:	85 
Size:	446.3 KB 
ID:	36173   Click image for larger version. 

Name:	Pic 3.jpg 
Views:	257 
Size:	129.3 KB 
ID:	36174   Click image for larger version. 

Name:	Pic 4.jpg 
Views:	1250 
Size:	434.8 KB 
ID:	36175   Click image for larger version. 

Name:	Pic 5.jpg 
Views:	319 
Size:	497.1 KB 
ID:	36176  

    People come and people go. I walk amongst them, I see their faces; but none see mine. I pass them in the streets but nary a glance is spared my way, for what interest would they have in a Wanderer? Not of this world... Forever Alone... Forever Wandering... LoneWandererD...

    My DeviantART

    Finished Maps

    RIP Angel "Ingy" Yates - The first inspiration that guided me towards art. You will be missed...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •