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    Guild Artisan Katto's Avatar
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    Apr 2009
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    Dortmund, Germany
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    Default Buildings and fascades done with City Engine

    This is the first building from a series I will create and it can be found in Hamburg Speicherstadt. It contains a lot of 3D elements created in Silo. Working with those elements, called assets in CE, is very tricky.
    I've divided the building into columns, where the tower sections have relative distance values. This is the reason why they are stretched in the render pic. The door and window pictures are from goodtextures.com which is a great resource for all kind of textures.
    Attached is a reference photo and the rendered picture.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Speicherstadt original.jpg 
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ID:	36970   Click image for larger version. 

Name:	Speicherstadt 1.jpg 
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ID:	36973   Click image for larger version. 

Name:	Speicherstadt 1 Texture.jpg 
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ID:	36972  
    Last edited by Katto; 07-09-2011 at 07:51 AM. Reason: uploading problem

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