Page 1 of 3 123 LastLast
Results 1 to 10 of 25

Thread: Fable Map Imitation.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,051

    Default Fable Map Imitation.

    Well, lets just say this has been my goal for a while in mapping but am just now getting to it since all my other projects have closed.

    I am going to start by imitating the first Albion map.



    And then once I master that. Proceed to this.



    I hope ascension doesn't mind if I say the style he derived off of the second map.. Isn't well as good.. No offense at all its really good its just that i've grown to love this map so much. And I will still selfishly ask for his help.

    Notice: These images are not mine I do not claim them to be mine.
    Last edited by eViLe_eAgLe; 07-31-2011 at 09:04 PM.

  2. #2
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,051

    Default

    A sketch of mine for the 1st fable map imitation.


  3. #3
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,051

    Default

    Update:



    Critique and such is wanted.. And, possibly anyone know how to get the land to look more like the Fable map's land?

  4. #4
    Administrator Facebook Connected Diamond's Avatar
    Join Date
    Jul 2009
    Location
    Stafford, VA, USA
    Posts
    7,472

    Default

    Quote Originally Posted by eViLe_eAgLe View Post
    And, possibly anyone know how to get the land to look more like the Fable map's land?
    Are you talking about the kind of spotted look around the coastlines? Or the bevelled look? If you mean the spots, there's a relatively easy way to do it in photoshop. When I get home from work, I can write a mini-tutorial for you, if you want.

  5. #5
    Guild Adept
    Join Date
    Apr 2008
    Location
    Sacramento, CA, USA
    Posts
    275

    Default

    Oooh. I am interested in seeing this one progress. Nice start so far.

  6. #6

    Default

    I've never played Fable or Fable II, but this looks really good.

  7. #7
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,051

    Default

    That would be awesome. I relatively messed around with it when I got home with Noise and Cutout filters but that didn't produce what I wanted..
    As for Beleved effect I couldn't get it with just a Belevel and some tweaking. Sadly I didn't tweak anything else with it like Drop shadow or Innershadow.
    But, Perhaps both?

  8. #8
    Administrator Facebook Connected Diamond's Avatar
    Join Date
    Jul 2009
    Location
    Stafford, VA, USA
    Posts
    7,472

    Default

    Just keep experimenting until you come up with something you like, that's how I do it. Of course, if you haven't kept track of how you got there, you may not be able to duplicate it.

    Yeah, let me work on the mini-tut tonight and I'll post it as quick as I can.

  9. #9
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Default

    Quote Originally Posted by Diamond View Post
    Just keep experimenting until you come up with something you like, that's how I do it. Of course, if you haven't kept track of how you got there, you may not be able to duplicate it.

    Yeah, let me work on the mini-tut tonight and I'll post it as quick as I can.
    One of the things I have done before(in GIMP) is to use a large grunge brush set to jitter. Unfortunately, the best example(well.. the one "I" liked best!!!) I had was on a computer that died and the image was never posted anywhere. Here is an old throwaway map I made while testing out some mountain styles in the early days that used a similar approach on the sea layer around the shoreline. In essence, I did something like this:

    Configure brush: brush size, jitter, the actual brush itself using the spray brush tool... You might also want to play with brush dynamics Random: Hardness,Opacity
    Select landmass(optionally, grow the selection to "move" it out into the sea area more.... might need to rethink your brush size though)
    Stroke Selection using the spray brush tool. Emulate brush dynamics.
    hit delete (to get rid of stuff on the "inner" side of your selection.

    Now.. since you are wanting the land instead of the sea, just reverse what you are selecting.

    Play with it and go nuts.
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  10. #10
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,051

    Default

    Alright! Thank you Diamond

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •