Page 4 of 4 FirstFirst 1234
Results 31 to 36 of 36

Thread: City of Tyris

  1. #31

    Default

    I just found this, and this is a beautiful piece of art. Keep up the good work. I'm definitely going to use this for some RPG campaign, with your permission, when it is finished.

  2. #32
    Guild Adept Yandor's Avatar
    Join Date
    Oct 2007
    Location
    Utah
    Posts
    360

    Default

    I'd be happy to let you use it, only on one condition that you start getting your hands dirty with some good ol' map making yourself!
    Projects
    WIP :: Carian Round... Who knows...

    Back Burner :: World Map

    Software: 99% Adobe Photoshop (CS4), Geo Control 2, Wilbur Every so often I use another program!

  3. #33

    Default

    I think that sounds like a task that I could try my hand at. Have you done this map primarily with Photoshop?

  4. #34
    Guild Adept Yandor's Avatar
    Join Date
    Oct 2007
    Location
    Utah
    Posts
    360

    Default

    well good, yes its all 100% photoshop.
    Projects
    WIP :: Carian Round... Who knows...

    Back Burner :: World Map

    Software: 99% Adobe Photoshop (CS4), Geo Control 2, Wilbur Every so often I use another program!

  5. #35
    Guild Adept Yandor's Avatar
    Join Date
    Oct 2007
    Location
    Utah
    Posts
    360

    Default

    So after a long hiatus, and lack of time (hooray for school... All I have to say is Discrete math, and Boolean algebra can die...) Anyways, I had started to reshape Tyris, a day or so from my last picture update, and after a day working on it, school started and my time disappeared, so I've touched on it here and there for the last few months (only a few min really...) but this is the new run at it, and I like it a lot better, so far at least.

    There are 5 images, I plan on shrinking the final image by 50%, I believe the image itself is roughly 3 miles, so the island shown would be around half a mile from E to W, and same N to S... So input ideas, and anything else is greatly needed.

    Image 1 = Small overview of whats to come.
    Image 2 & 3 = Full size, but I want to know what style of houses are better (rounded or squared).
    Image 4 & 5 = 50% reduced size of 2 & 3.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	TyrisA1.jpg 
Views:	66 
Size:	423.4 KB 
ID:	42004   Click image for larger version. 

Name:	TyrisA1a.jpg 
Views:	54 
Size:	2.54 MB 
ID:	42005   Click image for larger version. 

Name:	TyrisA1b.jpg 
Views:	51 
Size:	2.54 MB 
ID:	42006   Click image for larger version. 

Name:	TyrisA1c.jpg 
Views:	43 
Size:	705.4 KB 
ID:	42007   Click image for larger version. 

Name:	TyrisA1d.jpg 
Views:	66 
Size:	705.5 KB 
ID:	42008  

    Last edited by Yandor; 02-07-2012 at 12:07 AM.
    Projects
    WIP :: Carian Round... Who knows...

    Back Burner :: World Map

    Software: 99% Adobe Photoshop (CS4), Geo Control 2, Wilbur Every so often I use another program!

  6. #36
    Guild Adept Yandor's Avatar
    Join Date
    Oct 2007
    Location
    Utah
    Posts
    360

    Default

    Well small update... I did a bit of saturation on the town (roads, buildings etc). Also added in a few more things with the surrounding islands.


    again, the full and 50% view of the image, C&C is welcome!
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	TyrisA2a.jpg 
Views:	80 
Size:	2.53 MB 
ID:	42108   Click image for larger version. 

Name:	TyrisA2b.jpg 
Views:	81 
Size:	704.3 KB 
ID:	42109  
    Projects
    WIP :: Carian Round... Who knows...

    Back Burner :: World Map

    Software: 99% Adobe Photoshop (CS4), Geo Control 2, Wilbur Every so often I use another program!

Page 4 of 4 FirstFirst 1234

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •