Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 33

Thread: August 2011 Entry: Lokar Bandits Hideout

  1. #21
    Community Leader Facebook Connected Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, Missouri, United States
    Posts
    8,392

    Default

    Great stuff EE but the glows on some of the text looks kinda tan and doesn't match the paper.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  2. #22
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,051

    Default

    I know.. I've been looking at that too. In a little bit ill fix it.

  3. #23

    Default

    Quote Originally Posted by eViLe_eAgLe View Post
    I am afraid.. I have no clue what word or sentence that is! But thanks for the rep!
    First line, top right - 'info'.

    Quote Originally Posted by Jaxilon View Post
    Never realized Rep was variable - I smack with +13 so you got me beat GP.
    Jax, though I don't know the exact formula, its based on number of posts, time as a member and amount of own REP you have yourself.
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
    DrivethruRPG store

    Artstation Gallery - Maps and 3D illustrations

  4. #24
    Community Leader Facebook Connected Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, Missouri, United States
    Posts
    8,392

    Default

    Calculating rep is sort of like calculating the national debt in trillions of dollars - at some point it's just sacrificing chickens and hocus pocus.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  5. #25
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,051

    Default

    Quote Originally Posted by Gamerprinter View Post
    First line, top right - 'info'.



    Jax, though I don't know the exact formula, its based on number of posts, time as a member and amount of own REP you have yourself.
    Info wasn't a word back then? What about intel?

  6. #26

    Default

    Quote Originally Posted by eViLe_eAgLe View Post
    I am afraid.. I have no clue what word or sentence that is! But thanks for the rep!
    Quote Originally Posted by eViLe_eAgLe View Post
    Info wasn't a word back then? What about intel?
    Intel, same thing.

    How about 'it took me weeks to conduct the surveys just for this area.' - I'm thinking 'knowledge' is too long for the line space, just as information and intelligence are too long. I see the issue. Don't change it if it works for you, I'm just seeing a nice flavor in the way the narrator is speaking/writing. Using 'info', 'intel' or even 'data' is just too modern to fit your theme. Very nitpicky, I know - it just jumps out at me.

    Otherwise great map!
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
    DrivethruRPG store

    Artstation Gallery - Maps and 3D illustrations

  7. #27
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,051

    Default

    ### Winner ###

    Click image for larger version. 

Name:	Challenge.jpg 
Views:	265 
Size:	3.48 MB 
ID:	38066

    Added a few things.. Changed colors.. Blah blah.
    Last edited by ChickPea; 08-26-2018 at 08:50 AM. Reason: Added Winner tag

  8. #28
    Professional Artist Facebook Connected Coyotemax's Avatar
    Join Date
    Jul 2009
    Location
    Canada
    Posts
    1,945

    Default

    I see you're using photoshop - if it helps any, what I usually do for the text to avoid the glow looking like a glow is to use a mask - masks are your friend!! (on my latest project I don't think I have ANY layers or groups that don't use a mask)

    Take all your mappy bits, anything that's going to be under the text, and group it. make sure your text layers are above this group (I usually end up with 2 groups that subdivide.. Text, and Map) Put a mask on the map elements group, and then use a soft brush (or jagged, or both) to mask out the areas that are behind the text. That way instead of having a glow that doesn't always match the paper, it looks more like the areas around the text are either erased so the writing can be placed , or drawn around the text.

    Using a soft brush with either a medium grey or black with low flow/opacity setting makes the drawing look faded and erased so the text could be placed after the drawing was made. Use a hard brush with full opacity and flow to mask out the areas of text if the text was there first and the drawing placed afterward.

    If that's confusing let me know.

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  9. #29
    Guild Expert eViLe_eAgLe's Avatar
    Join Date
    Feb 2011
    Location
    Washington State
    Posts
    1,051

    Default

    Thanks Coyo (hope you don't mind if I call you that.)
    I don't dabble in masks that much I need to get used to using them though.. They can be helpful when doing a destructive technique..
    What I did to fade out was to select the text layers and just make it a work path and select a soft edge brush 50 opacity 75 flow and just stroke path with brush once and then increase to a larger size and stroke path with brush again.
    And, no, I easily got lost back when I was just starting using Photoshop. Not anymore!

  10. #30
    Professional Artist Facebook Connected Coyotemax's Avatar
    Join Date
    Jul 2009
    Location
    Canada
    Posts
    1,945

    Default

    doublepost! you posted an update while I was typing my last one out Awesome work, it's looking more natural.

    Another thought occured to me, in an earlier version of the map, you had your writing kind of all over the place, and then you tightened it up so it's all straight lines. I'm guessing you were going for the "this all got handwritten out by someone in a hurry so they didn't have the time to write in nice neat paragraphs"..

    I've got a rather time consuming method that works wonderfully - I've used it on a few maps (mostly the Gromet and Friends maps for the Passage of Time and Trade challenges).

    Once I had all my text placed out the way I wanted it, I went nuts with the pen tool, drawing out a separate line for each line of text that was being placed. I then tweaked each of the lines so they had a few small bends, changes to angles, and in some cases even picked out a few bits where I widened the text or shrunk it ever so slightly. That gave it a more organic feel, but if you do that be careful, people typically have a tendency to write in relatively neat lines but a few subtle variations can make it look very natural and handwritten.

    Of course the ultimate way of doing that is to actually write the text out yourself on a piece of paper, scan it, and add as a layer overtop set to multiply
    If you do that, run your text layers out on a printer, that makes an excellent guide for writing by hand, then run it through the masking process above.

    This all assumes you have a scanner, printer, and the time to do it (or a bit of affinity with the pen tool, and lots more time)

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

Page 3 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •