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The 33rd Jörðgarð (TM) Map-of-the-Week continues in the formerthe Æsir settlement of Lifehall after the devastation, when the dark draugs Hrolf and þingúl claimed it and made lifeless Bonehall of it. Today's release shows floor plans of the three stories of the dark draug Hrolf's tower. This tower served the Æsir deity Löðr before the Æsir abandoned it.

Key to the Floor Plan of Hrólf's Tower

Nothing is numbered on the ground floor. It is almost entirely empty, although there is no reason for the game master not to add things if they would serve his or her campaign. The main feature is the great spiral stairway that connects the three stories. Four orc warriors stand guard on this level, which has the only entrance to the tower. There are no windows. The rear part of the floor is dark. If the game master has placed objects there, these will be invisible to the adventurers. Four wall torches and four fires in standing braziers light the way from the entrance of the tower to the doorway of the Spiral stairway.

Second Story:

1. Red Draug Chambers, Lower Floor. Each red draug has his or her library and supplies on this level. The door is the only entrance that the red draug is allowed to use. They may use the door into the dark draugs' working areas on the upper floor only with the permission of the dark draug. Unnur uses this chamber in þingúl's tower. Aðalmundur uses it in Hrólf's tower.

2. Red Draug Chambers, Lower Floor. Each red draug has his or her library and supplies on this level. The door is the only entrance that the red draug is allowed to use. They may use the door into the dark draugs' working areas on the upper floor only with the permission of the dark draug. Úlfur uses this chamber in þingúl's tower. Ögmundur uses it in Hrólf's tower.

3. Red Draug Chambers, Lower Floor. Each red draug has his or her library and supplies on this level. The door is the only entrance that the red draug is allowed to use. They may use the door into the dark draugs' working areas on the upper floor only with the permission of the dark draug. Vagn uses this chamber in þingúl's tower. þórunn uses it in Hrólf's tower.

4. Red Draug Chambers, Lower Floor. Each red draug has his or her library and supplies on this level. The door is the only entrance that the red draug is allowed to use. They may use the door into the dark draugs' working areas on the upper floor only with the permission of the dark draug. Sigriður uses this chamber in þingúl's tower. Ýr uses it in Hrólf's tower.

5. Prisoner Cages. Prisoners who are about to be used in the red draugs' experiments are held here.

6. Research Lab. The area for the red draugs' magical research work.

7. Operating Area. This is the area where experiments can be performed upon prisoners.

Third Story:

8. Red Draug Chambers, Upper Floor. Each red draug has his or her personal work area on this level. They may use the door into the dark draugs' working areas only with the permission of the dark draug. Unnur uses this chamber in þingúl's tower. Aðalmundur uses it in Hrólf's tower.

9. Red Draug Chambers, Upper Floor. Each red draug has his or her personal work area on this level. They may use the door into the dark draugs' working areas only with the permission of the dark draug. Unnur uses this chamber in þingúl's tower. Ögmundur uses it in Hrólf's tower.

10. Red Draug Chambers, Upper Floor. Each red draug has his or her personal work area on this level. They may use the door into the dark draugs' working areas only with the permission of the dark draug. Unnur, who has a Greater Crystal Ball of Divination, uses this chamber in þingúl's tower. þórunn uses it in Hrólf's tower.

11. Red Draug Chambers, Upper Floor. Each red draug has his or her personal work area on this level. They may use the door into the dark draugs' working areas only with the permission of the dark draug. Unnur uses this chamber in þingúl's tower. Ýr uses it in Hrólf's tower.

12. Prisoner Cages. Prisoners who are about to be used in the dark draugs' experiments are held here.

13. Communal Casting Area.

14. Operating Area. This is the area where experiments can be performed upon prisoners.

15. Magic Circles.

You can get the full-sized floor plans in two versions:

1. The original Fractal Mapper (TM) 8 map in FMP format, fully editable, from our Jörðgarð web page (22 MB). This version includes a 14-page PDF pamphlet that tells you how to use the map in FM8.

2. As three JPG flat map of 1100 x 1100 pixels and at about 800 KB each (2,4 MB), above.

Both versions are released for personal and commercial use under the Open Game License Version 1.0a, which you can read on the Jörðgarð web site.

The Jörðgarð web site:

http://www.vintyri.org/joerdhgardh/joerdhgardh.htm

Next Week: The dark draug þingúl's tower