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Thread: An as yet un-named island

  1. #11
    Software Dev/Rep Hai-Etlik's Avatar
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    The name generator has done its magic and I've exported at a higher resolution.

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    There are a few little glitches, some of the diacritics seems to be drifting when I apply letter spacing.

    The island is now named. In particular it is Bākȯ, pronounced "Bah-koi", with the 'ah' stretched out a bit.

  2. #12
    Software Dev/Rep Hai-Etlik's Avatar
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    A bit of manual tweaking of the typography, and scaled up the city names.

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  3. #13
    Professional Artist cereth's Avatar
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    I really like the subdued color palette. Very nice all around.
    "Listen, strange women lyin' in ponds distributin' swords is no basis for a system of government."

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  4. #14
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    Quote Originally Posted by cereth View Post
    I really like the subdued color palette. Very nice all around.
    Thanks. By my standards, it's is actually quite bright and saturated. I keep wanting to tone it down a bit.

    Also, I've put the name generator to more use, and changed the transcription a bit. Bākȯ is now Bākoi, though it's still pronounced the same way.

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  5. #15
    Community Leader Lukc's Avatar
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    I think the palette looks great. How are you inserting the place names automatically?
    Last edited by Lukc; 10-23-2011 at 09:26 AM.

  6. #16
    Software Dev/Rep Hai-Etlik's Avatar
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    Quote Originally Posted by Lukc View Post
    I think the palette looks great. How are you inserting the place names automatically?
    It's a bit crude, but it's just a plain old search and replace on the file. The actual code looks like this:

    Code:
    Generators={"Inland Town"=>Town, "River Town"=>RiverTown, "Coast Town"=>CoastTown, "Delta Town"=>DeltaTown, "Lake Town"=>LakeTown, "Mountains"=> Mountains, "Island"=> Island}
    
    $stdin.each do |line|
      Generators.each_pair do |key, gen|
        line.gsub! key, gen.to_s.title_caps
      end
      puts line
    end

  7. #17
    Software Dev/Rep Hai-Etlik's Avatar
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    Yet more names, and a rose.

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  8. #18
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    A scale bar and graticule, some tweaks to the ink effect, some width variation and taper on the rivers and outset effects for the coastlines.

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  9. #19
    Software Dev/Rep Hai-Etlik's Avatar
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    A border, labels for the graticule, and some adjustments to the colours. I've also added a "sketch" effect to the forests to help give them some definition though I'm not entirely sure if I like it yet.

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  10. #20
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    Map

    OK, moved the colours back up a bit, dropped my dragon logo into the middle of the rose, switched the scale bar to vertical to make better use of the space, and added a second to the far side of the map, and adjusted the text a little.

    I think I'll call it done.

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