Results 1 to 2 of 2

Thread: Fractal Terrains 3 - Exporting quesiton

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Applicant Facebook Connected
    Join Date
    Jan 2012
    A, A

    Question Fractal Terrains 3 - Exporting quesiton

    I need to know if it's possible to export a Fractail Terrains map having a well-defined altitude.
    I would make a map and trasform it in a 3d "height field" (1 pixel = 1 tile). Is it possible?
    Do you know if ther's a tool to do a thing like that? Or if i should use some kind of strategy?

  2. #2
    Software Dev/Rep Guild Sponsor waldronate's Avatar
    Join Date
    Mar 2007
    The High Desert


    Try File>>Save As with a type of 16-bit Grayscale PNG Height Files to save the current view as a grayscale height-coded image. Raw Binary file might also work for you. The bump map shader will shade the surface in the manner of an 8-bit height field that can be saved with any of the "Picture Files" types.

    There is also the MDR and special MDR file formats as described at

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts