Page 1 of 2 12 LastLast
Results 1 to 10 of 17

Thread: HS1 The Slaying Stone maps

  1. #1
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    924

    Default HS1 The Slaying Stone maps

    EDIT: This is the WIP thread. The finished versions of all of these maps should be downloaded from the Finished Maps forum here: http://www.cartographersguild.com/sh...encounter-maps

    ---

    I am running a group through HS1 The Slaying Stone starting today (on RPOL) and will be using MapTool to produce combat maps. I will remake each of the encounter maps from scratch in gimp, using various free textures and resources.

    Here is Encounter 1: the Hungry Wolves.

    Click image for larger version. 

Name:	HS1 E1 (grid).png 
Views:	855 
Size:	1.14 MB 
ID:	42182Click image for larger version. 

Name:	HS1 E1 (nogrid).png 
Views:	1109 
Size:	1.14 MB 
ID:	42183
    Last edited by Jacktannery; 03-03-2012 at 11:46 AM.

  2. #2

    Default

    Wow. This is exactly what I was looking for. Awesome!

  3. #3
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    924

    Default

    Here is encounter 4: the kobold slums. Griddy and gridless versions with and without the secret passage.

    Click image for larger version. 

Name:	Encounter 4 (no passage, grid).png 
Views:	878 
Size:	327.5 KB 
ID:	42203Click image for larger version. 

Name:	Encounter 4 (passage, grid).png 
Views:	481 
Size:	357.7 KB 
ID:	42204Click image for larger version. 

Name:	Encounter 4 (no passage, no grid).png 
Views:	405 
Size:	323.6 KB 
ID:	42205Click image for larger version. 

Name:	Encounter 4 (passage, no grid).png 
Views:	441 
Size:	353.8 KB 
ID:	42206

  4. #4
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    924

    Default

    Encounter 5: Vermin Infestation. [EDIT - don't use this version; see next post instead for improved one]

    Click image for larger version. 

Name:	Encounter 5 - Vermin Infestation.png 
Views:	875 
Size:	2.57 MB 
ID:	42352
    Last edited by Jacktannery; 02-19-2012 at 05:37 AM.

  5. #5
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    924

    Default

    Improved version of Encounter 5 - I was unhappy with the lever in the top right, and the walls needed to be a tiny bit brighter.

    Click image for larger version. 

Name:	Encounter 5 - Vermin Infestation2.png 
Views:	541 
Size:	2.58 MB 
ID:	42353

  6. #6
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    924

    Default

    Encounter 6: Unearthed Pets. Trying to stay in keeping with our autumnal theme. I wanted to keep things very simple and uncluttered, but I might come back and add some doors, street furniture and other features later, if I feel like it.

    Click image for larger version. 

Name:	Encounter 6 - Unearthed Pets - noGrid.png 
Views:	974 
Size:	4.10 MB 
ID:	42368Click image for larger version. 

Name:	Encounter 6 - Unearthed Pets - Grid(small).png 
Views:	1674 
Size:	4.11 MB 
ID:	42367

  7. #7
    Guild Expert Ramah's Avatar
    Join Date
    Mar 2009
    Location
    Nottinghamshire
    Posts
    1,414
    Blog Entries
    4

    Default

    I don't know a lot about encounter maps but these look very nice to me. Good stuff.
    Royal: I'm very sorry for your loss, your mother was a terribly attractive woman.


    My Cartographer's Guild maps: Finished Maps


    More maps viewable at my DeviantArt page: Ramah-Palmer DeviantArt

  8. #8
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    924

    Default

    Encounter 7: Monsters and Manuals. I added a balcony around the main floor, because libraries always have balconies, and because it adds an extra tactical element for a battle that requires the big-bad to run around and avoid melee contact with the PCs. Note that the grid on the gridded version below is almost unnecessary because the tiled floor aligns to a five metre grid already.

    Click image for larger version. 

Name:	Encounter 7 - Monsters and Manuals2 - nogrid.png 
Views:	475 
Size:	2.87 MB 
ID:	42514Click image for larger version. 

Name:	Encounter 7 - Monsters and Manuals2 - Grid.png 
Views:	736 
Size:	2.88 MB 
ID:	42515
    Last edited by Jacktannery; 02-25-2012 at 09:52 AM.

  9. #9
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,632

    Default

    Nice maps! The library is very good. This is the first time I've seen my map tables get used, cool!

  10. #10
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    924

    Default

    Thanks Bogie - I think you made some tables with more books on too, but I couldn't find them so I inserted your map tables in their places as a placeholder. But then I forgot to go back and change them - still, your map tables are so lovely I think they should stay in.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •