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Thread: Madness at Gardmore Abbey Encounter Maps

  1. #1
    Guild Artisan Jacktannery's Avatar
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    Default Madness at Gardmore Abbey Encounter Maps

    This is a set of encounter maps I made to run the 4th Edition Dungeons and Dragons module 'Madness at Gardmore Abbey' published by WotC.

    The maps are made from scratch using the GIMP and resources downloaded from the intergoogleweb, particularly from this forum and the Dunjinni forums. Bogie and jfrazierjr also provided invaluable advice that helped greatly improve the maps.

    The WIP thread for these maps is here http://www.cartographersguild.com/sh...Encounter-Maps. I have not uploaded ungridded versions because it is too onerous, however the grids are quite subtle. All maps are at a scale of 100 pixels per grid square and 72 PPI, and generally measure 2000 x 2000 pixels but the size is very variable; with the single exception of the Watchtower Overview map at 50 pixels per grid square.

    I am not uploading the 'missing' encounters because these are depicted in the poster maps that come with the module – Jason Engle did these for WotC and they are magnificent. Following NeonKnight, hopefully not redoing these will help to reduce piracy.

    All maps are for non-commercial use only.


    Part 1: Gardmore Village

    Encounter 1: Main Gate

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    Encounter 2: N/a

    Encounter 3: Double Talk. The keep is Bogie's church in his 'Back Alley' scene ; the sandy rocks are by Neyjour.

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ID:	43206

    Encounter 4: Ruined Garisson (WotC provided an excellent map for this encounter, no need to remake)

    Encounter 5: Arcanian's Lab

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ID:	43207

    Encounter 6: Arcanian's Study

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ID:	43208

    Encounter 7: The Chieftain's Retinue. Staircase and balustrades from Dunjinni forums.

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ID:	43209

    Encounter 8: The Orc Chieftan (WotC provided an excellent map for this encounter, no need to remake)
    Last edited by Jacktannery; 06-25-2013 at 03:00 PM.

  2. #2
    Guild Artisan Jacktannery's Avatar
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    Part 2: The Feywild

    Encounter 9: Outer Gardens. Trees by Kepli.

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ID:	43210

    Encounter 10: The Whispering Grove.

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ID:	43211

    Encounter 11: Bell Tower.

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Size:	2.42 MB 
ID:	43212 Click image for larger version. 

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ID:	43213

    Encounter 12: Groundskeeper's Cottage.

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ID:	43214 Click image for larger version. 

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ID:	43215

    Encounter 13 & possibly more: Font of Ioun. Fountain by Supercaptain.

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ID:	43216


    Part 3 - Encounters 14-17: The Watchtower

    Watchtower Overview. Inspired by a sketch on these forums.

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ID:	46706

    Watchtower Ground Floor (Far Realm)

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ID:	46707

    Watchtower Ground Floor (Defending the Watchtower) Interior tiles on these are by Neyjour/Bogie.

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ID:	46708

    Watchtower Main Floor (The Last Defenders)

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ID:	46709

    Watchtower Top Floor (Defending the Watchtower)

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Views:	2340 
Size:	1.54 MB 
ID:	46710
    Last edited by Jacktannery; 07-18-2012 at 05:47 PM.

  3. #3
    Guild Artisan Jacktannery's Avatar
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    Part 4 - Dragon's Roost

    Encounter 18: Heroes' Gate

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ID:	46713

    Encounter 19: Barracks

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ID:	46712

    Encounter 20: Hall of Glory

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ID:	46711

    Encounter 21 & 22: Temple (WotC provided an excellent map for these encounters, no need to remake)


    Part 5 - The Catacombs

    Encounter 23: Altar of Glory

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ID:	46718

    Encounter 24: Font of Divine Health

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ID:	46717

    Encounter 25: Memorial Chamber

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ID:	46716

    Encounter 26: Dragonslayers' Tomb

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ID:	46715

    Encounter 27: Great Hall (WotC provided an excellent map for this encounter, no need to remake)


    Part 6 - The Vaults

    Encounter 28: Hall of Erathis

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ID:	47055

    Encounter 29: Arena of Kord

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ID:	47056

    Encounter 30: Feast Hall of Moradin

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ID:	47057

    Encounter 31: Hall of Bahamut

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ID:	47058

    Encounter 32: Sun Hall of Pelor

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ID:	47179

    Encounter 33: Great Temple (WotC provided an excellent map for this encounter, no need to remake)
    Last edited by Jacktannery; 08-01-2012 at 01:41 PM.

  4. #4
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    Completely incredible! These are amazing and hopefully I can one day learn how to make something like this


    Have you thought about making a tutorial or recommending ones that you used for these maps?
    Last edited by lothel; 03-19-2012 at 03:52 PM.

  5. #5
    Guild Artisan Jacktannery's Avatar
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    Thank you lothel. I'm not sure I can do a tutorial because I don't have much of a system - its just lots and lots of shading and recolouring and luck. I'm also quite surprised how well they turned out. It is my second set of maps using the GIMP, and I'm still learning how to use it since I started in December. I think the main thing is confidence: if I had seen these maps last november I would have assumed that I could never make anything like that. I'm not very artistic (I thought!) or particularly good at computers.

    If you wanted and had the time, I would be happy to take you through the entire process from concept to completion of an encounter map using the GIMP in the WIP thread here: http://www.cartographersguild.com/sh...Encounter-Maps. Just download the GIMP (its free and works on mac or pc) and post in that thread and we'll work through it stage by stage together.

  6. #6
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    Edited (maps removed and added above).
    Last edited by Jacktannery; 07-18-2012 at 05:48 PM.

  7. #7
    Community Leader Lukc's Avatar
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    Good stuff there Jack! You're turning into a real pro battlemapper

  8. #8

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    Do you have any advice on printing these? I'm not sure how to split them up into pages for home printing and I don't want to spend $20 on each one for a poster from FedEx

  9. #9
    Guild Artisan Jacktannery's Avatar
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    I'm afraid not ithildin. I just import them into a google drawing document and my players move their token around on them online (I DM online). If I was going to print these I would use a process of trial and error on my own home printer (try printing it on one A4 sheet, then try printing it in two halves on two A4 sheets, and so on) until I found something that worked. If you do find out a good system do let me know as I'd be interested in how they print out.

  10. #10

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    The best option would be a projector battlemap! Alas I don't have one of those. I'll have to play around with printing and see if I can do it in a cost effective way. I love these maps btw. Nice work.

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