Results 1 to 9 of 9

Thread: Making city maps with CC3

  1. #1

    Question Making city maps with CC3

    I have seen mention of maps made using CC3. Unfortunately, I have no idea how to go about doing this. I should also mention that I fairly new at using CC3, while I understand how to make a world map fairly well I have problems with smaller details. Perhaps this is why I can't figure out how to make a city? Anyway, I was hoping someone on this forum could help me out or direct me to where I can figure this out!

  2. #2
    Community Leader NeonKnight's Avatar
    Join Date
    Aug 2007
    Location
    Surrey, Canada, EH!
    Posts
    5,051

    Post

    WELL, First off, Welcome!

    Second, check out this thread here:

    http://www.cartographersguild.com/showthread.php?t=1519

    and this one:

    http://www.cartographersguild.com/showthread.php?t=843

    These are all cities done with CC3 only.

    To emulate the style, you could drawn simple white polygons, and then outline those polygons in black, then place the BLACK out line on a separate sheet, and change line thickness to get a thicker line.
    Last edited by NeonKnight; 04-10-2008 at 11:51 PM.
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  3. #3

    Post

    Hmm alright going to have to try that. Looks a tad difficult though! I may just fall in and get a copy of CD3 when I get back to the States.

  4. #4
    Guild Adept loogie's Avatar
    Join Date
    Mar 2008
    Location
    Strathroy, ON
    Posts
    371

    Post

    i've been debating the use of adobe illustrator for my city design needs, i'm playing around with the capabilities of the brushes and strokes (specifically patter or border brushes, perfect for trails, walls (with towers included) and even possibly random building streets... i haven't completely explored the capabilities.. while obviously more expensive then profantasy, its an option for those whom may already have it.
    Photoshop, CC3, ArcGIS, Bryce, Illustrator, Maptool

  5. #5
    Guild Adept Valarian's Avatar
    Join Date
    Apr 2007
    Location
    Worcestershire, UK
    Posts
    331

    Map

    This village map is done using DD3 and the sheet effects for CC3, together with the CC3 compatibility add-on for City Designer
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Kenmare.PNG 
Views:	631 
Size:	369.4 KB 
ID:	3061  
    Google Groups for FGII Games:
    European FG2 RPG - Fridays & Sundays (8pm UK time)
    Using Ultimate FGII and can accept unlicensed player connections on some of the games

  6. #6
    Guild Adept loogie's Avatar
    Join Date
    Mar 2008
    Location
    Strathroy, ON
    Posts
    371

    Post

    i'm curious as to how you used dd3 in that map
    Photoshop, CC3, ArcGIS, Bryce, Illustrator, Maptool

  7. #7
    Guild Adept Valarian's Avatar
    Join Date
    Apr 2007
    Location
    Worcestershire, UK
    Posts
    331

    Default

    I think I used a DD3 template as a base for the map.
    The hills are just bitmap filled smooth polys, with a blur effect added to the layer.
    The ground background has also had the blur effect applied.
    The roads are paths. With edge fade, edge fade inner and texturise effects added to the layer.
    I've added the buildings from the CC2 compatibility plug-in and added a slight drop shadow effect.
    The labels have had a glow effect added to the layer.
    Last edited by Valarian; 04-14-2008 at 04:17 PM.
    Google Groups for FGII Games:
    European FG2 RPG - Fridays & Sundays (8pm UK time)
    Using Ultimate FGII and can accept unlicensed player connections on some of the games

  8. #8

    Post

    Very nice use of CC3 for a city map pre-City Designer 3's release, Valarian! Have some rep!
    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

  9. #9

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •