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Thread: WIP - Bezria Atlas

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  1. #1
    Guild Journeyer Facebook Connected Joshua's Avatar
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    Wip WIP - Bezria Atlas

    Hellooo. My players have asked about the "nearest continent" to my other WIP Sandrina, and while I had the mainland planned out in my mind, I went overboard and started working on the entire world. So here's the first render of Bezria (the world's name). Playing with textures for the water... One of these days I swear I'll read more into some of the wonderful tuts here. I skim a lot, get a snippets of ideas, and go nuts trying new things, hehe. It's a fun though spaztic way of learning PS.

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    Last edited by Joshua; 03-29-2012 at 02:24 AM. Reason: Uploaded the wrong version of the map, previously!

  2. #2
    MikeB
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    Great start! Really like your landforms and the style of this map.

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    A very nice start. Gets my poor brain started thinking about climates... I seem to be developing a strange addiction.

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    Guild Journeyer Facebook Connected Joshua's Avatar
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    Hehe! I'm casually thinking about climate-basics in the back of my mind while I work on this map. I've only had a basic intro to climates via an oceanography course, so I'm picking some tidbits up from another thread here in the forum. But it's not going to be easy.

    Anyway, here's the next update. The land texture will change eventually when I get to eco zones, but I wanted to get the poles fleshed out before moving forward. God, this is nuts. I have maybe 10 layers already in my PS file! I've just started reading some tuts, and I'm going to get through a couple before continuing with the next couple steps, I think.

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    Very nice. I like how clean and sharp it looks. That island in the middle almost looks like Melniboné in Moorcock maps :-)

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    That's a really cool way to do your ice-caps. I like that.

    Regarding layers... yeah. I've done a couple with 40 or 50 (not including text)!
    "I like a look of agony, because I know it's true."

    -Emily Dickinson

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    Guild Journeyer Facebook Connected Joshua's Avatar
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    Thanks! I saw a texture for buildlings & streets in one of the texture threads and instantly thought, "ICE FLOWS!"

    That's a heck of a lot of layers, hehe. Did it bog down the computer at all? I've added in even more today, but it's mostly temporary layers to test out some of the ideas in a couple of the tutorials I'm reading.

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    Community Leader Gracious Donor Lukc's Avatar
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    A little trick you could do is make the colour of the "landmass" edges fit the content - i.e. a blue edge on the ice, a dark brown edge on the land. It might 'fit' better.

    Keep it up

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    Guild Journeyer Facebook Connected Joshua's Avatar
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    Thanks, Luka. Do you mean for the stroke around the land, instead of the black line?

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    Quote Originally Posted by Joshua View Post
    That's a heck of a lot of layers, hehe. Did it bog down the computer at all?
    [sarcasm] Very slightly. [/sarcasm]

    Quote Originally Posted by Joshua View Post
    Thanks, Luka. Do you mean for the stroke around the land, instead of the black line?
    That would be my vote. And that might look really nice on this map.
    "I like a look of agony, because I know it's true."

    -Emily Dickinson

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